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Re: OT: Narf has gone looney and wants to GM.
So...How's it going?
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Re: OT: Narf has gone looney and wants to GM.
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Server closed; two baddies killed (one CR 14, one CR 16); 2520 Xp each to Derrel, Jason, Elorin, and Kaylin; 1950 for Kibin.
1000 extra XP each for everyone for assorted traps and puzzles dealt with. Loot hashed out in character; check log, hopefully attached. |
Re: OT: Narf has gone looney and wants to GM.
Someday I'll deal with a trap by not triggering it http://forum.shrapnelgames.com/image...s/rolleyes.gif
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Re: OT: Narf has gone looney and wants to GM.
Until then, you may want to invest in a ring of feather falling to reduce the impact... or a scroll of feather falling, slip it into your spellbook, and keep a copy prepared at all times....
As for spell research.... Well, I already put the basic options for what Kibin's after in the discussion itself.... propose a spell, and I'll see about assigning a level. I could also slip something vaugely plot-related in.... a Ring of Polymorph, Continuous, with a set form whenever worn, perhaps.... |
Re: OT: Narf has gone looney and wants to GM.
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Ring of Feather Falling sounds awesome... just the sort of thing I need for all these accursed pits.
For the new spell, I like the idea of 2,000 XP drain from the target each casting. As a sort of combination of Permanency and Polymorph would make sense to me... so it'd be something like: Level 7: 36 hour ritual Permanent duration (or until subject wishes to change back) 1,000 XP from the target (or 2,000 if wishes to gain abilities of new form) Changes into any monster valid from Polymorph with up to 15HD (caster level HD) 5,000 gp MC cost (or 10,000 if wishes to gain abilities of new form) Also, attached are the OpenRPG node and the charsheet for when (if) you want to NPC Kaylin. |
Re: OT: Narf has gone looney and wants to GM.
How about plot related thingie? Like some ritual the sorcerer does to get me back to normal for the ritual he wants to do. Maybe requiring a piece of the monster.
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Re: OT: Narf has gone looney and wants to GM.
Well... I've already pretty much decided on the path he is going to use to get the memory he's after ... waiting for a day when everyone shows up to run it, however. I have it mostly scripted out, even (doing so will set a clock, however....).
A side plot, though ... hmm ... a different ring ... crafted for Evil's purposes ... but able to be turned towards Good's use ... yes.... He he he.... |
Re: OT: Narf has gone looney and wants to GM.
Bah, I'll just let you deal with everything. I've learned not to try to mess with the plot/rules any.
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Re: OT: Narf has gone looney and wants to GM.
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Re: OT: Narf has gone looney and wants to GM.
Can we just let the sorcerer do it for us?
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