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-   -   OT: Narf has gone looney and wants to GM.(Edited2) (http://forum.shrapnelgames.com/showthread.php?t=21196)

Violist October 3rd, 2005 01:14 PM

Re: OT: Narf has gone looney and wants to GM.
 
Considering that he's hostile to us, you might not like all of the changes he'll make to you http://forum.shrapnelgames.com/images/smilies/laugh.gif

NullAshton October 3rd, 2005 01:48 PM

Re: OT: Narf has gone looney and wants to GM.
 
Meh. Let's just try it out, okay? Then you can tell physics to go take a dump outside.

narf poit chez BOOM October 3rd, 2005 03:45 PM

Re: OT: Narf has gone looney and wants to GM.
 
* Derrel sadly waves good-bye to Kibin.

Violist October 3rd, 2005 06:19 PM

Re: OT: Narf has gone looney and wants to GM.
 
It was nice knowing him http://forum.shrapnelgames.com/images/smilies/frown.gif

Jack Simth October 3rd, 2005 08:37 PM

Re: OT: Narf has gone looney and wants to GM.
 
Quote:

NullAshton said:
Theroretically if we get it into a potion form, then it wouldn't be subject to dispel magic. Of course, that's probally more gold right there for the potion, but it wouldn't BE subject to dispel magic.

Umm.... where does it say that the effects of a potion aren't subject to Dispel Magic?
Quote:

Violist said:
Hmm, so you're talking about hiring someone to cast it, like we did for the wagon? 3,000 gp for a potion of Greater Magic Fang (+5), and if I cast Permanency myself, that'd save money... and the other question is, would this even carry over once I cast Kaylin's Great Warping (hehe)?

If it's the same attack form enhanced that was chosen with Greater Magic Fang (specifically, Bite), yes; otherwise, no.

You might also consider doing so twice; once using the +1 to all version, once using the +5 to one version. Then, if he somehow ends up with multiple natural attacks, they are all at +1, at a minimum.
Quote:

NullAshton said:
Meh. Let's just try it out, okay? Then you can tell physics to go take a dump outside.

You do realize what usually happens when you try to tell physics off (and aren't a decent spellcaster, immortal, ludicrously lucky, or the GM) right?

Violist October 4th, 2005 02:50 AM

Re: OT: Narf has gone looney and wants to GM.
 
While we were on the subject of crafting spells, what does the almighty GM think of the following?

Elemental Blast
Evocation
Level: Sor/Wiz 5
Components: V, S, M
Casting Time: 1 Standard action
Range: Medium (100 ft. + 10 ft./level)
Area: 20-ft.-radius spread
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes

This spell functions like Fireball , with every creature in the area of effect taking 1d6 points of random damage (acid, electricity, fire, sonic) per caster level (15d6 max).

Material component:
A small glass prism worth 15 gp that is consumed in the casting.

How reasonable is that for a level 5 spell? perhaps more of an MC cost?

narf poit chez BOOM October 4th, 2005 03:36 AM

Re: OT: Narf has gone looney and wants to GM.
 
Roll a 1d4 for damage type?

Violist October 4th, 2005 04:02 AM

Re: OT: Narf has gone looney and wants to GM.
 
That, or maybe weight the rolls so the ones that are more commonly resisted come out more.

NullAshton October 4th, 2005 08:11 AM

Re: OT: Narf has gone looney and wants to GM.
 
It wouldn't be subject to Dispel Magic if the potion was a potion of permanency, since the caster and the target are both yourself for potions, and therefore you would be casting it at yourself and not make the effect suspectable to dispel magic any more. Greater magic fang can still be cast by someone else, however.

NullAshton October 4th, 2005 08:18 AM

Re: OT: Narf has gone looney and wants to GM.
 
So many plotline ideas...


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