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-   -   Star Trek, Quadrants of Conflict (http://forum.shrapnelgames.com/showthread.php?t=11824)

AMF April 12th, 2004 05:35 PM

Re: Star Trek, Quadrants of Conflict
 
Oh! Got me!

No, really, I'm here for RPing fun, but I just can't gaurentee that everyone else is

http://forum.shrapnelgames.com/images/icons/icon7.gif

And, well, I haven't looked at the map yet, so I see no reason to start now. Takes all the fun out of it. I just hope nobody comes and nukes MY homeworld on turn three....

http://forum.shrapnelgames.com/images/icons/icon7.gif

Do we have a ferengi player yet?

EDIT: Hey! When you say " If you want to be unsporting and out for blood in a role played game, then look at the map and take the fun out. Simple." You're busting my chops, aintcha? Smart-aleck....harupmh! http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/icon10.gif


Quote:

Originally posted by Tnarg:
At game start there are 255 unconnected circles scattered throughout the map, as the map designer, I myself can't even remember which each one represents unless I look at the map in the map editor. So it is truly a matter of what one wants to get out of the game.

If you want to explore and make the most out of the game, don't look at the map in the editor. If you want to be unsporting and out for blood in a role played game, then look at the map and take the fun out. Simple. http://forum.shrapnelgames.com/images/icons/icon10.gif

I am not playing this game to win, I am playing to rewrite Cardassian history and enjoy every Last turn. http://forum.shrapnelgames.com/images/icons/icon7.gif

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[ April 12, 2004, 16:43: Message edited by: alarikf ]

Renegade 13 April 12th, 2004 06:51 PM

Re: Star Trek, Quadrants of Conflict
 
Well personally I'm mostly in this game for the RP aspect. Although it might be nice as the Dominion to spill a little Federation blood! http://forum.shrapnelgames.com/images/icons/icon12.gif So I personally don't think I'll look at the map, because I really enjoy the exploration part of the game. The possibility that the next system I warp into may have a black hole, or a 100 ship enemy fleet, or 10 huge breathables (I know, I'm dreaming here http://forum.shrapnelgames.com/images/icons/icon9.gif ). And I think most other people here are here for the RP part of the game. If someone decided to nuke someone's homeworld in the first year, well the rest of us can gang up on him and obliterate him! Then we can get on with the RP part after he's gone!

(EDIT: Woohoo, 400th post!! I'm a second lieutenant now! Lets see...I joined Sept 12,2003...that's 400 Posts in 214 days, an average of 1.87 Posts per day. Not bad!)

[ April 12, 2004, 17:54: Message edited by: Renegade 13 ]

Heretic April 12th, 2004 07:30 PM

Re: Star Trek, Quadrants of Conflict
 
I would like to know if we can make the turn duration 60 hours, as my wife and me could not support 48 hours?

Ralf!

Heretic April 12th, 2004 07:36 PM

Re: Star Trek, Quadrants of Conflict
 
[quote]Originally posted by Renegade 13:
[ Although it might be nice as the Dominion to spill a little Federation blood! http://forum.shrapnelgames.com/images/icons/icon12.gif


What do you exactly mean by spilling blood?
I never see any of my redshirts spill anything, therefore the federation is the ultimative race to choose. Redshirts never die!!!!!!!!!!!!!!!
Har,har! Now i got you all! Picard wll rule this universe! BLast you!!!
Ermmm.... what did i say!? ......... http://forum.shrapnelgames.com/images/icons/icon10.gif

Intimidator April 12th, 2004 07:59 PM

Re: Star Trek, Quadrants of Conflict
 
Hi,

60 hours is okay with me (alread knew that you would come with that question Ralf http://forum.shrapnelgames.com/images/icons/icon12.gif )

Let us quit the map discussion, for now, as soon as the map is ready I will send it to everyone, and everone can spit fire again about the map..... But again I REALLY want to go for the real thing........

About Intel: I'm willing to discus it again. But the propossed ideas are good, so I want to stick to it with an addition: every mayor player can add 3 projects of his choice to the Intel list, and 2 for Minors.

Inti,

BTW. Alarikf, I don't think you will ever shut up http://forum.shrapnelgames.com/images/icons/icon12.gif

AMF April 12th, 2004 08:02 PM

Re: Star Trek, Quadrants of Conflict
 
Nah, I know when I'm beat. I just wanted to bring up my misgivings, really, they're minor and I am definitely in, no matter what.

I am shutting up. Watch me. Here I go. Shutting up. Yeppers. Uh huh.

http://forum.shrapnelgames.com/images/icons/icon10.gif

Quote:

Originally posted by Intimidator:

BTW. Alarikf, I don't think you will ever shut up http://forum.shrapnelgames.com/images/icons/icon12.gif

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Intimidator April 12th, 2004 08:05 PM

Re: Star Trek, Quadrants of Conflict
 
I will ask Geoschmo to the Mod on PBW, and hoppefuly I can creat the game in the next couple of days, I keep you informed.

Inti,

Aiken April 12th, 2004 08:19 PM

Re: Star Trek, Quadrants of Conflict
 
Quote:

Originally posted by Intimidator:
About Intel: I'm willing to discus it again. But the propossed ideas are good, so I want to stick to it with an addition: every mayor player can add 3 projects of his choice to the Intel list, and 2 for Minors.

Inti,

<font size="2" face="sans-serif, arial, verdana">You've asked for this yourself http://forum.shrapnelgames.com/images/icons/icon12.gif

Quote:


Back to Intel Q: I suggest that you can increase 8472 Intel capabilities with Infiltrator project - just remember the 8472 Terrasphere with Starfleet Headquarters re-creation to train those nasty isomorphic spies. Just an idea, though.

<font size="2" face="sans-serif, arial, verdana">I know where's no much sense in Infiltrator project, but I like the way it sounds http://forum.shrapnelgames.com/images/icons/icon7.gif

Kiedryn April 13th, 2004 07:16 AM

Re: Star Trek, Quadrants of Conflict
 
About Intel...
Beware of Bajorans Shakaar resistance and our Kohn-Ma......... :-)

[ April 13, 2004, 06:20: Message edited by: Kiedryn ]

Atrocities April 13th, 2004 08:32 AM

Re: Star Trek, Quadrants of Conflict
 
Lets kick this pig! http://forum.shrapnelgames.com/images/icons/icon10.gif


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