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-   -   Space Empires IV: Data/Sound/Graphic (http://forum.shrapnelgames.com/showthread.php?t=14627)

mlmbd November 19th, 2002 10:22 AM

Re: Space Empires IV: Data/Sound/Graphic
 
SJ, planetary shield generator and some ruins. I just did a couple.

1037694097.zip

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mlmbd November 20th, 2002 02:48 AM

Re: Space Empires IV: Data/Sound/Graphic
 
SJ, some components. Mostly Armour.
1037752598.ZIP

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mlmbd November 20th, 2002 09:58 PM

Re: Space Empires IV: Data/Sound/Graphic
 
SJ, here some new facilities for the imagemod. One plantary shield is included.
1037822193.zip

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mlmbd November 22nd, 2002 01:23 AM

Re: Space Empires IV: Data/Sound/Graphic
 
SJ, here some new facilities for the imagemod. One planetary shield is included. Maybe a Hatchery or a Harvester. I realize modders will them for what they want. 1037920756.zip

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mlmbd November 22nd, 2002 04:18 PM

Re: Space Empires IV: Data/Sound/Graphic
 
SJ, here is the correct zip of facilities. Mini's seperate in zip. As per your request. Sorry! 1037974618.zip

Thanks!

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Puke December 12th, 2002 09:29 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

Dan C. December 13th, 2002 07:04 AM

Re: Space Empires IV: Data/Sound/Graphic
 
I have uploaded an event file, which is part of my starfire mod (though I could not duplicate many of th e situations - I am keeping the name for now).

The mod duplicates many of the Intel projects as random events. If these are used you won't automatically know when someone is using intel on you, or you might mistakenly think they are. In several cases I decreased the population happiness by one rather than doing anything constructive (e.g. planet is scanned).

1039752259.txt

P.S. I have a strange error, see my post "mod error" in the main SEIV forum. It is an Integer Overflow error.

Timstone December 14th, 2002 09:46 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

David E. Gervais December 16th, 2002 08:03 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

Puke December 21st, 2002 02:57 AM

Re: Space Empires IV: Data/Sound/Graphic
 
GritTech 0.1 Pre-Release

very buggy, not complete, fairly unballanced.

1040432203.zip

GritTech 0.11 Pre-Release

less buggy, more complete, still unballanced.

1041370616.zip

Data Files only, to update to 0.13

many small changes, a few additions. Fighters and Troops nearly work. its getting closer.

1041924669.zip

Full files for Version 0.25

almost there now! many different levels for weapons!

1045787756.zip

[ February 21, 2003, 00:36: Message edited by: Puke ]


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