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Re: two v. two v. two v. two v. two (one team want
I have just learned that for Alneyan to create the game for us and set the master password we would all have to e-mail our pretenders to him. I would rather he just set the starting positions and give me the map and I will create the game and start the server. That way people can register their Pretenders by connecting to the server instead of by sending e-mail to Alneyan.
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Re: two v. two v. two v. two v. two (one team want
Has Team QM chosen their nations yet?
And remind me again how I email my pretender file. |
Re: two v. two v. two v. two v. two (one team want
They chose Arco/Pan yesterday in a well hidden post announcement...
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Re: two v. two v. two v. two v. two (one team want
You do not need to e-mail a Pretender file.
Instead, Alneyan will make an inland.map file which has starting positions assigned for our teams. He/she/it/TheGreatOne will then send the inland.map file to me. I won't look at it, but I will set up the server and create a game with the right settings. Then we can all connect to the server, and when each of us connects to the server, the god we've chosen will be uploaded to the server (when you click to take control of your nation). |
Re: two v. two v. two v. two v. two (one team want
Right now, before any of us knows what starting positions we will be in, seems like a good time to gossip about the starting positions.
I wonder if Team Purple is at a disadvantage since they are further from each other. <font class="small">Code:</font><hr /><pre> team # provinces separating them (shortest path) red 2 blue 2 green 3 purple 4 yellow 4 </pre><hr /> Oh! Yellow is also separated four provinces, although they are smaller ones, so the yellow players are slightly closer to one another. Anyway, when I laid it out I tried to keep partners near each other, but even more I tried to keep everyone equally distant from their enemies. Of course I couldn't make it perfect, but it came out like this: <font class="small">Code:</font><hr /><pre> team member # provinces separating enemies (shortest path) red1 2, 3 red2 2, 3 blue1 2, 2 blue2 2, 3 green1 2, 3 green2 2, 3 purple1 2, 3 purple2 2, 3 yellow1 2, 3 yellow2 3, 4 </pre><hr /> Of course, there are other issues like the water, the different kinds of terrain, etc. I didn't worry too much about stuff since I had very little freedom after trying to get everyone equidistant from their enemies, and having only partial success at that. Well, I hope you guys enjoy it! |
Re: two v. two v. two v. two v. two (one team want
I'm ready!! What're we waiting for?
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What are we waiting for?
1.a. Me to set up the server.
1.b. King Lear to get back on the Net (today late). 2. TOTAL CHAOS |
Re: What are we waiting for?
post when the server is up
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Re: What are we waiting for?
The server is now up. Please keep your eyes open for screwups on my part, as I've only run a server once before.
People who sent me their e-mail address (including Tauren) should soon get a test mail from the server. IP address: dom2s.zooko.com port: 9999 |
Re: What are we waiting for?
Well, if it is not to much trouble it might be nice to put my latest mod version (1.09) on the server.
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