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Re: The Council of Wyrms - 2 spots open
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Re: The Council of Wyrms - 2 spots open
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Re: The Council of Wyrms - 2 spots open
Or unsafe...
"I don't know what happened, officer! I was sure the mystic was unloaded, and it just went off!" |
Re: The Council of Wyrms - 2 spots open
BTW, Rev, I went to grad school at the U of R. I enjoyed my time in sunny Rochester.
[Edit] The "sunny" part is sarcastic, the "enjoyed" part is not. |
Re: The Council of Wyrms
Hey, this sounds really interesting. Is C'tis still open?
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Re: The Council of Wyrms
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Game Start
OK, since we are all full up, here is the plan:
1. Everybody make a pretender by Saturday, 8 PM Mountain Daylight Time (-7 GMT), and email it to me: The_Panther(at)comcast(dot)net. Be very sure to put in a pretender password and put COW in the subject line. I will check each one and return those without passwords since someone is bound to forget. 2. Everybody needs to register on the Council site. 3. I will revise the game rules on the Council site. 4. We will vote in a Chief Justice. So far, Alneyan is the only candidate and he will win by default unless someone else volunteers. 5. We will need a Justice page on the site with some rules. Since justices serve for life, we must get this right. I will take a stab at this. (Refer to Maine v. France for applicable legal issues) 6. On Sunday, I will post the exact build of all pretenders on the council site. This ought to help all our newbies to see what other pretenders look like. We will then be able to determine how many council votes are available up to the max of 17. I predict all 17 myself, since there seems to be very few reasons not to take a wyrm. 7. Then, at the end of the weekend, I will send everything to our Chief Justice to make the first turn on Monday with his own master password. He will then send everything to me to host all subsequent turns. The planned schedule is Monday, Wednesday, Friday about 9 PM MDT. We might move a little faster for the first dozen turns, especially during the work week. NOTE: We still need a victory condition. I would like some input here. I am leaning towards VPs right now, for I expect a lot of watch towers and a lot of forts being built, even on the poor world. VPs require storming forts while provinces do not, which is why I am not all that happy with provinces. |
Re: Game Start
My comments and questions:
- I very much like knowing the explicit date & time for hosting - which Con. Balance mod? 4.0 or 5.0? or quantum might know, is 5.1 coming? - which .map file is it, orania.map or oraniawar.map? just wondering...if there are predetermined sites/starts, I'd like to know as much as everyone else - I'll play with the wiki as time permits...certainly this weekend |
Re: Game Start
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Anyway, I have thought about it more, and I don't think I'm in this game long term. Think of me as an expander bot, setup a nice empire then hand it off to someone else. Boron might take it up after faerun is over, or someone else. And, of course, the slot is open for any last minute people that want to join. |
Re: Game Start
We should use Zen 5.0 since people need to be making pretenders now and can't really wait for 5.1.
The map is Orania with preset start positions. I simply added the identical preset starting spots from the Oraniawar onto the base Orania map. |
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