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Re: Concepts of Creation: Conceptual Balance (sign
I wish i had a generic one. O I pine for mediocrity!
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Re: Concepts of Creation: Conceptual Balance (sign
I can`t complain about my starting position... it`s... just average... Stop to lament boys... let the combat begin!!!
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Re: Concepts of Creation: Conceptual Balance (sign
It would be great if misfortune/luck scale affected the quality of your starting position http://forum.shrapnelgames.com/images/smilies/happy.gif Alas, that is true only when I lay out the starting positions myself, and I don't do that when I'm playing in the game.
Hopefully, I didn't screw this one up, everyone has the mod and absolutely nothing goes wrong for the next 50 turns. |
Re: Concepts of Creation: Conceptual Balance (sign
Just waiting for atlantis...
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Re: Concepts of Creation: Conceptual Balance (sign
Sorry, forgot about my turn, will play it as soon as I get home. That is in nine hours.
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Re: Concepts of Creation: Conceptual Balance (sign
Doh. Well, everyone stales some time or other. Turn 1 is no big deal, its unwise to attack anything on turn 1 anyway, and its not like you lose your turn 1 tax revenue. If you were planning to raise tax and patrol, consider it your penance for forgetting to play your turn http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Concepts of Creation: Conceptual Balance (sign
Looks like the misfortune of Ulm continues...
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Re: Concepts of Creation: Conceptual Balance (sign
Indeed! Random events have cut my income to 100 http://forum.shrapnelgames.com/images/smilies/laugh.gif.
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Re: Concepts of Creation: Conceptual Balance (sign
Ugh, rough! Did you roll the dice with bad scales FAJ?
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Re: Concepts of Creation: Conceptual Balance (sign
1 misfortune.
Serves me right. But the worst part is the starting pos., which is not affected by luck afaik. |
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