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-   -   Chinchilla - Running (http://forum.shrapnelgames.com/showthread.php?t=35169)

IndyPendant July 1st, 2007 11:27 AM

Re: Chinchilla - Game for new/newish players (open
 
Heh. Must...resist...temptation...to send...multiple messages...to Pythium...: )

parcelt July 3rd, 2007 05:38 PM

Re: Chinchilla - Game for new/newish players (open
 
I sent in my turn 3, but wanted to let you guys know that I wont be able to get any new turns done until thursday morning, because of the 4th of july. apologize for any delays.

llamabeast July 3rd, 2007 05:44 PM

Re: Chinchilla - Game for new/newish players (open
 
I'll postpone the timer for you parcelt, if you're in any danger of staling.

Which reminds me of something I meant to ask before - I'd really like it if someone could volunteer to 'admin' this game. What that means is just that you'd handle situations like this - when someone posted to ask for a delay on the forum, you'd postpone the turn (a 10 second job). And later on in the game if the consensus is to extend to 48 hour turns, you'd do that. It's a really tiny job, but because there's 8 games running on the server now and more soon to be on the way, if I keep trying to run all of them I will quickly go mad.

The admin can all be done by the 'admin options' link on the game page on the website - I'd give whoever volunteers the password. It would be very much appreciated.

Ubercat July 3rd, 2007 06:16 PM

Re: Chinchilla - Game for new/newish players (open
 
I'd be happy to take a crack at Adminning the game for you. I certainly check the forum enough that I'm not likely to miss anything.

If it frees you up to start more games then I'd be doubly happy to try!

Ever consider a middle era game on the big "glory of the gods" map with all 22 factions? THAT would be a long term game! (with plenty of room for growth) A good victory condition might be to take 1/3 of the provinces.

-Ubercat

llamabeast July 3rd, 2007 06:23 PM

Re: Chinchilla - Game for new/newish players (open
 
Brilliant, thanks Ubercat! I'll PM you the password. Take a look at the admin options - I think they're pretty self-explanatory really. As your first mission - could you make sure parcelt doesn't stale the next turn by postponing the hosting a bit (I haven't thought through how much'll be necessary).

Actually the "Armadillo" game is pretty much like what you suggest, except that it was only the smaller Glory of the Gods. I may try hosting a huge game some time, although I fear it might just be too big to finish! (even one third of the provinces is 140 or something, which is a lot)

I think I will be starting a new EA "newish" game in the not-too-distant future, and maybe another everyone-can-play game as well.

Warhammer July 3rd, 2007 10:50 PM

Re: Chinchilla - Game for new/newish players (open
 
Uh, speaking of victory conditions, what do we need to do to win this game?

Chicanist July 7th, 2007 05:30 AM

Re: Chinchilla - Game for new/newish players (open
 
what were random events set to for this game? I think I've only seen one so far which seems unusually low to me...

llamabeast July 7th, 2007 05:32 AM

Re: Chinchilla - Game for new/newish players (open
 
Warhammer - we didn't set any specific victory conditions, so you win when everyone else surrenders to you. It generally suddenly becomes fairly clear at the end of the game in my experience, that one player is unstoppable.

Chicanist - they're set to standard. Maybe you've just been unlucky/lucky.

sum1lost July 7th, 2007 01:10 PM

Re: Chinchilla - Game for new/newish players (open
 
Anyone encountered any nations? Right now, I have a vague idea of where one person might be, because my dominion isn't expanding in that direction as rapidly as it is in others, but I haven't actually seen anyone.

Sleet July 7th, 2007 01:56 PM

Re: Chinchilla - Game for new/newish players (open
 
A few neighbors... http://forum.shrapnelgames.com/images/smilies/happy.gif


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