![]() |
Re: World of Warhammer - Released!
Sweet Work Zepath - A scenario like this would definitely bring more players to Dom3.
|
Re: World of Warhammer - Released!
There's already been a warhammer chaos nation mod started up, by,... someone beginning with V. I forget the exact name. I'm bad with names.
I've actually started work on Chaos Dwarfs as well as Empire and Dogs of War, but my plate is full and right now I'm working very slowly. I'll see what I can get done for Empire this weekend. |
Re: World of Warhammer - Released!
I am looking forward to your adventure map as well. Good work!
|
Re: World of Warhammer - Released!
Panpiper: I'm glad you're so interested in the adventure map! With regards to the Chaos Wastes and the actual vortices themselves, rest assured they will be in no way wanting for demonic/horrific presences. Taking the vortex provinces will be incredibly difficult but will net great rewards in magic items, magic sites, and daemonic recruitables. However, at the present time I do not intend to incorporate a supplementary creature/item mod with the adventure map. It will be built with the stock library of creatures from Dominions 3. While not absolutely perfect representations of the Warhammer races, the stock Dom3 creatures are so varied that I am confident I can recreate the feel of the Warhammer fiction without a supplementary mod.
Getting the mutations and oddities of Chaos just right in Dominions will not be simple. Although I'm certain we could achieve a decent approximation. I'd highly encourage you to try your hand at a Beasts of Chaos nation mod or perhaps get on board with the Hordes of Chaos nation mod already in production. If you haven't discovered them yet, I actually designed four pretender gods based on the Chaos gods. They are included in my Nova Deus mod http://www.shrapnelcommunity.com/thr...art=1&vc=1 Feel free to use them as the foundation for your own Chaos nation mod. Aezeal: Thanks very much for the offer to help! I'd like to see how you'd use the satyrs/minotaurs/panii to represent beastmen. If you want to write up a few mid-level indy provinces using those sorts of creatures with the Beasts of Chaos in mind, that would be great. As well, try your hand at any of the dwarf/skaven cave provinces. I'm still not sure how to represent them. Vaetti are my backup cave-dwellers, but I'd prefer to not populate all the Underempire with goblinoids. I'll keep final editorial privileges, but would love to have your help. Wokeye: Thank you, I sure hope it does! Sombre: I'm still very psyched for your Empire mod(s). http://forum.shrapnelgames.com/images/smilies/happy.gifAll of your work so far has been exemplary. Xietor: Thanks! |
Re: World of Warhammer - Released!
I might just try a Beasts of Chaos mod, and see how it works. Huzzah for my first try at modding! I might ask for a lot opinions and help with balancing though.
|
Re: World of Warhammer - Released!
1 Attachment(s)
DigitalSin, I may still have some sprites laying around from more than a year ago when I was stewing on the idea of a Beasts of Chaos-themed nation mod. It's not a complete set of sprites by any means, but if you're interested, I could make those available.
Edit: On that note, here are the sprites. Not all are beastmen oriented, but they do all come from Chaotic inspiration. Attached is a compressed file containing all of them in the appropriate sizes. Anyone interested in using these may do so however they wish. http://img413.imageshack.us/img413/3...spritesfs0.png |
Re: World of Warhammer - Released!
Quote:
|
Re: World of Warhammer - Released!
Wow zepath those are tons useful. Really, truly thanks for giving me a starting push.
|
Re: World of Warhammer - Released!
1 Attachment(s)
Zepath see what you can do with this attachment
if you need more.. just give a lil detail on what sort of province it should be and I'll look into it http://forum.shrapnelgames.com/images/smilies/laugh.gif If you don't like it.. I'm ok too. |
Re: World of Warhammer - Released!
"Here be no Trolls, really we are don't being 'ere"
LOL!!! :-) |
All times are GMT -4. The time now is 04:58 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.