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-   -   MP: Mooseknight: EA 12-nation game, Running (http://forum.shrapnelgames.com/showthread.php?t=44469)

vfb February 1st, 2010 11:13 AM

Re: Mooseknight: EA 12-nation game, Running
 
Hosting postponed for 12 hours for TC.

Squirrelloid February 1st, 2010 03:01 PM

Re: Mooseknight: EA 12-nation game, Running
 
'Look out for [Marveni]'... how often do you hear that?

vfb February 1st, 2010 06:01 PM

Re: Mooseknight: EA 12-nation game, Running
 
12 more hours for TC.

vfb February 2nd, 2010 06:15 AM

Re: Mooseknight: EA 12-nation game, Running
 
Where we had expected to find only one-eyed giants (no, not Fomoria! The other guys.), the forces of Oceania were met with a wave of undead skeletons. Chaos unfolded as our mighty army of ice drakes unloaded blast after blast of cold, on the skeletons engaged with out brave wave warriors. Oh wait, that's not such a good idea, is it. Bad ice drakes, bad!

Oceania declares war on Sauromatia. Clearly this dangerous skeleton menace must be contained!

-- Mermoos

P.S. Look out for Marverni!

Squirrelloid February 2nd, 2010 07:01 AM

Re: Mooseknight: EA 12-nation game, Running
 
Sheesh.

"Look out for Marveni"? What in the Moose kind of messed up game is this where Marveni is garnering more attention than *Nieflheim*. Or Sauromatia? Or hell, just about anybody!

Mermoos, I thought we were friends and brothers in the Moose Lodge. Why do you do this to me?!?

-Moosehenge

P.S. The Orbital Moose-Controlled Laser is online.

vfb February 2nd, 2010 07:09 AM

Re: Mooseknight: EA 12-nation game, Running
 
Sauromatia? We just declared war on them!

Anyway, Brother Mermoos says, "You said it first!"

Belac February 2nd, 2010 10:50 AM

Re: Mooseknight: EA 12-nation game, Running
 
Agartha welcomes our Oceanian allies. Perhaps we can develop an Axis Of Traditionally Non-Powerhouse Nations (ATNPN) and dominate the map!

FAJ February 2nd, 2010 12:31 PM

Re: Mooseknight: EA 12-nation game, Running
 
C'tis believes in the fine art of mercenary and oppurtunism. In this Sauromatian war, we are looking to ally ourselves on one side or another.

Sauromatia has offered a generous gift. It may be enough to sway us to ally with our brothers-in-poison.

Belac February 2nd, 2010 02:07 PM

Re: Mooseknight: EA 12-nation game, Running
 
Agartha believes that We know what that generous gift was, and We would like to remind C'tis that there is a lot of Sauromatian territory out there, and that both sides can promise you some. Also, We would like to warn you that Sauromatian territory is prone to crop failure. Organic farming is not recommended.

Quitti February 2nd, 2010 03:00 PM

Re: Mooseknight: EA 12-nation game, Running
 
Niefelheim being touted as powerful nation?! We're even struggling with the current situation of keeping barbarians out of OUR lands, not to say anything about our neighbors! Preposterous. Endothermic Niefel Moose Chariot forces are currently patrolling our precious borders in vain hope of discouraging further insults and forces being sent at us.


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