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Re: Traitors! Team Game! 1 Captain, 1 Player needed!
we still need one more player.
I thnk the .trn question is an excellent one. So lets make the assumption: no shared .trn files as a rule. Captains will have to trust their (backstabbing) team mates = ) Glad to hear Wrana is back... lets get organized people!! |
Re: Traitors! Team Game! 1 Captain, 1 Player needed!
Two suggestions:
- would it be possible to update the original post with attachments or links to the mods/relevant threads please; many mods have almost the same name and I am not sure which ones to use. - does the Legendary Ordeals 2 have an underwater start? I did a test and it crashed with Oceania. Many thanks. |
Re: Traitors! Team Game! 1 Captain, 1 Player needed!
Bi-weekly bump.
We still need one more player. You are welcome to join! |
Re: Traitors! Team Game! 1 Captain, 1 Player needed!
Just happened to bump into this. I can't join myself due to other projects (and this game also seems to be on the wrong forum for me :D), but I wish you guys well, this seems like a intresting idea.
But I'm posting about the map. It seems that you are using the map for Legendary Ordeals 2? I just wanted to let you guys know that I've updated that map (removed some extra connections, fixed a horribly bugged indy defenders in one province and fixed a lot terrain). You can download the fixed map from my GM guide here. Also if you don't use a GM, you probably should eliminate all the special sites from the central and outer provinces and the custom defenders. They won't be balanced without someone scripting the defense. Marmaduke, about your crash. Did you play with random opponents? The map has just 2 legal starts for UW players, if your game went over that due to the random nations rolling into underwater nations, that could crash the game. |
Re: Traitors! Team Game! 1 Captain, 1 Player needed!
Is this game cancelled chrispedersen?
I am asking because I might want to apply to another game if 'traitors' is never going to run. |
Re: Traitors! Team Game! 1 Captain, 1 Player needed!
Not much going on here. A more pro-active approach (Chris where are ya?) may be necessary or we may wish to shelve the game for future play. It is an interesting concept, though with NaVIII due to launch in the next month or so, and/or participation in another game and outside commitments, I may not have the time unless the game gets underway fairly soon. If any of my team has drifted, that will require additional time for replacement recruitment.
Regular updates/progress info/postings are essential to keep players informed and up-to-date in games that require a great deal of time or work to get going. I've posted several times asking for thread updates/mod links. No response. |
Re: Traitors! Team Game! 1 Captain, 1 Player needed!
Well, I appreciate the time and work invested an was looking forward to being the spy!!! But in the meantime I have joined a couple of games and I don't want to tax myself so I will withdraw at the present time.
Should you go ahead with this idea in the future and I have a slot open, I would love to play. Thanks to all... Rags |
Re: Traitors! Team Game! 1 Captain, 1 Player needed!
I have basically assumed that this won't happen and have joined some other games as well.
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Re: Traitors! Team Game! 1 Captain, 1 Player needed!
Ok, I am deleting/closing down the traitors team forums, unless I hear something to the contrary. Thanks goes to my team for joining and being willing to play in the first place, and thanks to those hearty and brave souls for volunteering to captain their teams.
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