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-   -   MA Mod Nation Combined Game - Testing Grounds - Finished (http://forum.shrapnelgames.com/showthread.php?t=47232)

Thanatus del Dragos April 20th, 2011 01:39 PM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
Yea, I am getting in game trash talk, meant for Ghoul, sent to me by accident. It's silly guys. Grow up, just a game.

Ragabash April 21st, 2011 11:02 AM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
Funny :)

attackdrone April 24th, 2011 08:09 PM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
I am going to request a move to 36 hour turns if possible. I've been having sporadic house guests which make 24 hour turns difficult on the weekends.

Executor April 25th, 2011 06:33 AM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
Hosting interval changed to 36 hours.

Executor April 29th, 2011 08:59 PM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
Hello everyone, I've set the clock to a 60h a turn interval. I'm having some RL stuff I need to deal with and probably won't have internet access so I might need an extra day or two.
Sorry for the inconvenience.

GFSnl April 30th, 2011 10:44 AM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
Svarogia looking for pearls.

I have Air, Earth, Death, Blood and a little Water and Nature.

PM me.

PriestyMan May 2nd, 2011 02:13 PM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
COuld we get an extension for pythium? Truman has been out doing ROTC stuff (i think he killed Bin Ladin) so he's not been around to do turns. Hopefully once he's done learning how to be a army guy he can get back to DOm

Ragabash May 6th, 2011 04:08 PM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
Gullible human trade unions, our kind wants to add a name, understandable for your kind. A name, that you should know well, if you're searching for the right kind of wares.

You can call us "Hammerspammers"

Sincerely,
The Stargazers

attackdrone May 11th, 2011 01:27 PM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
Hopefully whatever RL things the admin has will be solved soon, as this is turning out to be a fairly interesting game. Do you have any update on that, Executor?

PriestyMan May 11th, 2011 01:51 PM

Re: MA Mod Nation Combined Game - Testing Grounds - Running
 
exec is staling out in all his games, but is adding time for himself in this one. i dont know why he hasnt bothered to post anything since he can clearly get online to extend the turns. maybe he has someone doing it for him.


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