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-   -   MP: Vanilla_Strawberry -> Started (http://forum.shrapnelgames.com/showthread.php?t=47274)

Nightfall July 21st, 2011 11:25 PM

Re: Vanilla_Strawberry -> Started
 
Aha, finally found it for you... knew I'd seen it somewhere but couldn't remember where.

http://forum.shrapnelgames.com/showt...gic+resistance

And there is still one modifier that you are both aware of and forgetting about.

Incidently, was very impressed with the way you opened the war, I was expecting a slightly different bag of tricks from you.

It's a bummer that llamaserver stuffed the turn where I lost 80 W5E's, I did send an arrow fend mage to that battle in my updated turn file, but it wasn't processed after the server became unstuck.

kasnavada July 22nd, 2011 03:10 AM

Re: Vanilla_Strawberry -> Started
 
Nice catch !
Great to be shown once again that not only the manual is not up to date and incomplete, it also can be plain wrong. That's one of the thing I don't like about this game.

The last modifier, AFAIK, is astral path, which, I don't have any information about. Therefore ignoring it :D. Even if it's not, obviously, in my favor at all.

About the war, I wasn't expecting at all what you've thrown at me either. I happened to counter it, which was more luck than anything. I do have to change tactics now. Thanks for Arco's forts though ! Early war with Ermor deprived me of the ressources to build them myself.

Nightfall July 22nd, 2011 04:15 AM

Re: Vanilla_Strawberry -> Started
 
Quote:

Originally Posted by kasnavada (Post 780760)
The last modifier, AFAIK, is astral path, which, I don't have any information about. Therefore ignoring it :D. Even if it's not, obviously, in my favor at all.

Not what I'm talking about, there is another fundamental thing that modifies unit MR; you'll kick yourself when you realise what I'm talking about.

As for the losses so far, yeah, I'm really disappointed with the pegasus riders performance, I expected much better effectiveness from them, they just don't seem to run into mid game well at all.

kasnavada July 22nd, 2011 04:33 AM

Re: Vanilla_Strawberry -> Started
 
The only things I see are blessing and scales. Blessing does not work outside of combat except for prophets, robe of the shroud and a few other cases. Scales, well, do not matter since in provinces I was in, have 1 magic, which has no effect on MR.

Nightfall July 22nd, 2011 04:54 AM

Pretty sure that -.5 rounded down is -1.

Zero would be rounding up. And I just did some testing and it is rounding up...

Damn manual...

kasnavada July 22nd, 2011 05:09 AM

Re: Vanilla_Strawberry -> Started
 
Start a game with magic 2. You'll see the penalty is written on all units : -1 MR, due to scales. Not that anyone ever takes magic 2 in a game. With magic one, there is nothing written, so, no penalty. It's called rounding up, not down, I agree with that.

kasnavada July 22nd, 2011 06:07 AM

Re: Vanilla_Strawberry -> Started
 
Quote:

Originally Posted by Nightfall (Post 780766)
Quote:

Originally Posted by kasnavada (Post 780760)
The last modifier, AFAIK, is astral path, which, I don't have any information about. Therefore ignoring it :D. Even if it's not, obviously, in my favor at all.

As for the losses so far, yeah, I'm really disappointed with the pegasus riders performance, I expected much better effectiveness from them, they just don't seem to run into mid game well at all.

Then again, they were always met with overwhelming forces on my side, 25 of them against at 3 to 5 times as much caelian archers and 6 to a dozen mages scripted to take units out of the way. Caelian troops are so weak that a basic raiding party has to number in hundreds... which of course 25 units can't compare to. Well, some units may, but not pegasus riders.

About the strategies I used to start the war, I badly lacked number. With better preparations, accurate research priorities and such, and less dumb scales, I would have had more than twice as much of the Kings, secure protection against you would have been coming fast, and so on. This is mid-game already, what I have is barely a token force produced by 15 provinces... imagine the forces I would have with the gem access you've got :angel ?

I got lucky I surprised you until now, but I'm going to run out of resources. Let's hope that the surprises I'm preparing don't run out until I get enough resources to compete with yours. Otherwise I'm screwed.

I wasted some kings and associated items during assaults against Ermor which did not show the kinds of results I got when I assaulted your lands, as I this is the first MP game in which try thugs. I'm doing much better on that regard in the other game I'm in thanks to the experience here though. Also, thanks to you I will have to add a complete chapter for astral protection ;).

Magic struggle against Tien'Chi also is not really my best match, air and astral magic being the kind of magics that hurt Caelum the most.

Finally, I relied on archery too much, Caelum is a archer-strong nation that has mages which thrives when archery does not work. I should have made that change turns ago.

I'm writing a complete turn by turn AAR since the game started anyway, then a guide when that game is finished or I die.

Nightfall July 22nd, 2011 06:57 AM

Re: Vanilla_Strawberry -> Started
 
Quote:

Originally Posted by kasnavada (Post 780771)
This is mid-game already, what I have is barely a token force produced by 15 provinces... imagine the forces I would have with the gem access you've got :angel ?

Keep in mind that I've been at war the entire game with 3 seperate nations now, as well as some skirmishing with Ulm, and they have all cost me, I don't think my resource lead is as big as you think.

But it has been fun... :D

I'm also just starting to get my mid game on line, so it should get very interesting.

kasnavada July 24th, 2011 03:27 AM

Re: Vanilla_Strawberry -> Started
 
So... how's your pretender ?

wonderloss July 25th, 2011 09:27 AM

Re: Vanilla_Strawberry -> Started
 
I was gone this weekend, and forgot all about getting a turn in. Don't worry about me staling. It really will not make a difference.


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