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-   -   MP: DHG - Deadhouse Gates. Game over. Brettonia (WL) wins. (http://forum.shrapnelgames.com/showthread.php?t=47401)

WraithLord June 2nd, 2011 05:15 AM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
ok. let's do option 2.
llamabeast, if you don't mind I'll change the names so that they a- contain no spaces and b- don't conflict with current ULed map. I can't delete maps so I'll leave cleaning up the bad map to you :)

WraithLord June 2nd, 2011 05:32 AM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
New game is on. Notice the name change!

Game: DeadhouseGatesI
Middle Age, max 9 players
This game is managed on Shrapnel forums. Please don't join it if you haven't subscribed in the game thread - http://forum.shrapnelgames.com/showt...197#post778197

Map: WorldofWarhammerSquirrelEdition
Mods: CBM 1.84, ENP1, ver 1.02

Nations joined so far:
None

Deadnature June 2nd, 2011 10:21 AM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
Guys, I'm really sorry to delay this game yet again, but I have to take a short trip this weekend and won't be able to do turns from now until I return home on Monday 4:00GMT.

I have submitted my pretender, but unless the first turn comes within the next half hour, I will have to ask for the first turn's hosting to be delayed until Monday 8:00GMT at the earliest.

Sorry again.

WraithLord June 2nd, 2011 11:05 AM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
Two more pretenders to go. Perhaps 1st turn will come withing next half hour :)

In any case I will extend the relevant turn until Monday 11:00 PM GMT.

WraithLord June 2nd, 2011 03:07 PM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
Stagger Lee, I think your pretender is that last missing. Once you submit it I'll start the game. This time with ENP 1.02 and map name w/o spaces.
I'm crossing fingers for a smooth start this time.

Aethyr June 2nd, 2011 06:48 PM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
The hatred of the rats runs deep.

Cursed by the powers of chaos to exist on a loney splinter of rock with only two neighboring provinces (seriously!), they vow vengence against those that would keep them from their birthright: All that is.

For the first time since the days of One Clan, from the time before time, the Thirteen have set aside their in-fighting. The day long dreaded by those who walk in sunlight is at hand. The Plauge is coming...

Squirrelloid June 2nd, 2011 09:08 PM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
Quote:

Originally Posted by Aethyr (Post 778251)
The hatred of the rats runs deep.

Cursed by the powers of chaos to exist on a loney splinter of rock with only two neighboring provinces (seriously!), they vow vengence against those that would keep them from their birthright: All that is.

For the first time since the days of One Clan, from the time before time, the Thirteen have set aside their in-fighting. The day long dreaded by those who walk in sunlight is at hand. The Plauge is coming...

wait, what? Only 2 neighboring provinces? Damn it, i thought i got all those...

Aethyr June 2nd, 2011 11:38 PM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
No worries, the unexpected adds to the fun. :)

Deadnature June 6th, 2011 08:00 AM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
Thank you all for your patience in enduring that painful, early delay, now we can finally get this show on the road! :)

WraithLord June 6th, 2011 08:30 AM

Re: DHG - Deadhouse Gates. Non NewB. 10 players
 
We have a nice intimate game. Cool.

With sword and shield, tooth talon and claw, war shall soon erupt and engulf the world.
GL to all, from brave knights, via the dreaded Nosferatu to the noble servants of the old ones, may the best race win :)


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