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-   -   MP: Silent Hill - Multi Era - Vet & intermediate - Running (http://forum.shrapnelgames.com/showthread.php?t=49517)

starcryst May 13th, 2013 08:28 PM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
Need another delay please. Turns getting very complex! Can we get an additional 24 hours?

Thanks.

revenant2 May 13th, 2013 08:46 PM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
Quote:

Originally Posted by starcryst (Post 819904)
Need another delay please. Turns getting very complex! Can we get an additional 24 hours?

Thanks.

No problem. I could use more time for evil plotting as well. I extended the time to 19:35 GMT on Thursday May 16th.

On top of this, I've extended the hosting interval to 72-hours, which I think is probably past time for where we are in the game.

bbz May 16th, 2013 10:34 AM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
Mists of deception is such an unfair spell....

starcryst May 16th, 2013 12:05 PM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
Quote:

Originally Posted by bbz (Post 820001)
Mists of deception is such an unfair spell....

Without it, EA Caelum would be unplayable because they'd have no way to deal with Lightning Immune Thugs / SCs. It's not that hard to counter, you just can't use your Thugs / SCs without some kind of cannon fodder support.

bbz May 16th, 2013 04:20 PM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
true but here comes the good strategical ability of EA Caelium since you can strike pretty much wherever you want to:)

starcryst May 18th, 2013 05:31 AM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
Quote:

Originally Posted by bbz (Post 820015)
true but here comes the good strategical ability of EA Caelium since you can strike pretty much wherever you want to:)

Yes - mists + strategic flight is a VERY powerful combination.

bbz May 18th, 2013 10:36 PM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
Hi can I have a 12 hrs extension of the current turn?

revenant2 May 19th, 2013 04:06 AM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
Quote:

Originally Posted by bbz (Post 820062)
Hi can I have a 12 hrs extension of the current turn?

Done.

revenant2 May 21st, 2013 03:31 PM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
A head's up that I delayed hosting until 11:36 GMT on Friday May 24th due to some crazy work issues on my part and a very involved turn. Based on the number of PMs flying around, I have a feeling some of you might feel the same way.

TheHeatMiser May 23rd, 2013 11:41 PM

Re: Silent Hill - Multi Era - Vet & intermediate - Running
 
now is the time to close the maw of Charybdis!

Hinnom ends NAP3 with Patala


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