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Re: OT: Narf has gone looney and wants to GM.(Edit
Hmm...500th post! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Oh yes...Must keep memory together. Some sort of way of detecting pools/sinkholes and determining their alignment. |
Re: OT: Narf has gone looney and wants to GM.(Edit
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Re: OT: Narf has gone looney and wants to GM.(Edit
I am not sure if I will pop this time. Besides having an entropic connection, I do not really feel like playing D&D. Or rather, I haven't felt like playing for the past few sessions, and it may have showed. I do not have any specific criticism against the campaign; I guess it just is my moodiness.
Feel free to use Stisnera if you need her for battles however, or any such thing. |
Re: OT: Narf has gone looney and wants to GM.(Edit
Server is up and running.
Today's Random: [100d20] -> 1034 |
Re: OT: Narf has gone looney and wants to GM.(Edit
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Re: OT: Narf has gone looney and wants to GM.(Edit
Thanks Jack. To keep with nice habits... *Glowers at the Grammar Fairy* That "showed" was supposed to be a "shown" in my previous post. *Glowers*
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Re: OT: Narf has gone looney and wants to GM.(Edit
Server closed. I GM'ed. Two troll hunters defeated (one by Possession, and doesn't count), one merchant restored to most his wealth, 7250 EXP to each participant - which only applies to my ECL 11 games. Sorry all y'all. 10,000 in gold, four scrolls, and five potions - all identified at a cost of 1120 GP, one Restoration spell for the Paladin that ran afoul of a trapped chest at a cost of 380 gp. Net booty: four scrolls, five potions, 8,500 gp for the party.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Oh, Narf - did you save the log? If so, could you post it here? I lost the first chunk of mine with the crash in the middle.
Oh, and in answer to your question about Sorceror levels: Yes - six of them. Ghost has a level adjustment of +5 and no hit dice on the template. Six class levels plus a level adjustment of +5 makes ECL 11. |
Re: OT: Narf has gone looney and wants to GM.(Edit
Jack, Rudy - Do you want to continue playing? (I might be able to get another player my dad knows)
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Re: OT: Narf has gone looney and wants to GM.(Edit
Yes.
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Re: OT: Narf has gone looney and wants to GM.(Edit
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Re: OT: Narf has gone looney and wants to GM.(Edit
Um, sorry Brian. Totally forgot about you. I'm a bad person.
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Re: OT: Narf has gone looney and wants to GM.(Edit
I'm assuming we're go. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Narf has gone looney and wants to GM.(Edit
Meant to post this yesterday - The next dungeon will be a seige situation - You're the attackers.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Server online.
Today's Random: [100d20] = 1112 Edit 1: Narf has arrived. Edit 2: Anybody else coming? It's 15 after. |
Re: OT: Narf has gone looney and wants to GM.(Edit
Game broke up due to other issues.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Such as no players (Jack had to leave). Brian, Rudy - Unless you both post here that you'll show up, there really isn't much point, unless one of you wants to have random encounters. It is a fort...
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Re: OT: Narf has gone looney and wants to GM.(Edit
I do hope that the anti-post padding measures go into effect soon. http://forum.shrapnelgames.com/images/smilies/happy.gif Narf look out, one word posts will subtrack 10 posts from your count each offense. LOL You'll be -10,000 posts before you know it.
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Re: OT: Narf has gone looney and wants to GM.(Edit
I think you posted that in the wrong thread. http://forum.shrapnelgames.com/images/smilies/happy.gif
More trouble - Got a server up and running, but not sure how to add a room. |
Re: OT: Narf has gone looney and wants to GM.(Edit
The little "Create Room" button from the Game Server window will work for a one-shot; for a longer-tern solution, you need to edit server_ini.xml (in /openRPG/myFiles)to something like:
<font class="small">Code:</font><hr /><pre> <server> <service port='6774' address='hostname/address' /> <map file='myfiles/Lobby_map.xml' /> <message file='myfiles/LobbyMessage.html' /> <validate_protocol value='true' /> <room_defaults> <passwords allow='yes'/> <map file=''/> <message file='myfiles/LobbyMessage.html'/> </room_defaults> <room name="D and D" password="NotTelling" boot="NotThis"> <map file='myfiles/Lobby_map.xml' /> <message file='myfiles/LobbyMessage.html' /> </room> <cheat text='**Fudged Roll**' help='The text will be included in any faked roll by anyone but a GM' /> </server> </pre><hr /> And then restart the server, of course. I've actually got my server set up so that all I need to do is run the shortcut (or have the task schedular run it for me) with some command line arguments already included: start_server.py -p -n Loony -l NotThis (starts server, registers as "Loony", lobby password "NotThis") Note that all passwords have been changed in the above examples. Those aren't quite what I use. If you want to connect to your own server, you can't just select it from the list in the game server as when connecting to someone else's (I couldn't, anyway - might be a security issue with my router - but I can get around it trivially). To connect to your own server, type <font class="small">Code:</font><hr /><pre>127.0.0.1:6774</pre><hr /> into the address bar from the game server window and hit the connect button. |
Re: OT: Narf has gone looney and wants to GM.(Edit
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Re: OT: Narf has gone looney and wants to GM.(Edit
Not a problem. As I mentioned, I've got my machine set up now such that in order to start the server, set up the rooms, and set the passwords I only need to run a single shortcut - and if I'm feeling particularly lazy, I can just wait for the schedualed task to run (1/2 an hour before the session) and get the server up and running simply by letting that machine run in sleep mode until it's time. It's easy, now.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Narf, I completely forgot about this thread http://forum.shrapnelgames.com/images/smilies/happy.gif
I'm still interested in playing, I've just been having a three week brain fart about it. When are we on? |
Re: OT: Narf has gone looney and wants to GM.(Edit
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!
Saturday, at 11:00 PST. |
Re: OT: Narf has gone looney and wants to GM.(Edit
47 minutes. Remember, you're assaulting a fort. Your strategy game instincts will serve you well here.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Server up and running. Narf online.
edit: but 11:13 and nobody else is. hmmm...... |
Re: OT: Narf has gone looney and wants to GM.(Edit
Session over. Nobody but Narf and I showed up http://forum.shrapnelgames.com/images/smilies/frown.gif
Oh well, ran an ECL 11 session - made it to level 12. One blue dragon, one troll. Booty: Dragon: - not checked for magic - although a Fireball was cast out of the staff by the dragon Four scrolls, one potions, one bronzewood staff with brass bucklers, 180 platinum pieces and 2500 gold pieces, a large, well-done wool tapestry, a silver comb with moonstones, a silver chalice with lapis lazuli gems, a golden circlet with four aquamarines, a carved wooden harp with ivory inlay and gems, and a jeweled gold crown. Troll: Checked with detect magic; 2,830 gp, some bracers (magic), large Chain shirt (masterwork) (magic) and a large masterwork battleaxe (magic). Zipped log attached. Anyone wanting to make characters for the game now use ECL 12. |
Re: OT: Narf has gone looney and wants to GM.(Edit
/me wonders if he'll ever get to run that fort...
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Re: OT: Narf has gone looney and wants to GM.(Edit
Eventually, I'm sure.
Meanwhile, I've built another adventure for the ECL 12 characters if nobody shows next time round. |
Re: OT: Narf has gone looney and wants to GM.(Edit
I know this is short notice, but I will be unlikely to make it to the next session. Sorry. The server should still work, however.
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Re: OT: Narf has gone looney and wants to GM.(Edit
I hope nobodies been and gone. I can't really criticize anyone else for being absent after that last fiasco in the other game, but I do have an excuse this time - I was 'otherwise occupied' in the 'waste disposal room'. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: OT: Narf has gone looney and wants to GM.(Edit
I think my game is dead, dead, dead.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Hey now! It was just this week! There won't be any more of those training sessions for at least a month! I'll most probably be back next week!
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Re: OT: Narf has gone looney and wants to GM.(Edit
Yeah, I wasn't talking to you. You've been showing up. I think the other two are, um, bored with my game. http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: OT: Narf has gone looney and wants to GM.(Edit
Server running up and is.
Today's Random: [100d20]=(986) |
Re: OT: Narf has gone looney and wants to GM.(Edit
Server down and running isn't.
50 skeletons powdered, one evil cleric killed. loot: 1,111 gp (330 spent on Identify; rest given to Derrel so Jason can own the gemstones), 8 small black onyx gems, 4 medium black onyx gems, 1 large black onyx gem; 1 spell components pouch, 5 lbs of silver dust, a vial of Unholy water, a masterwork sickle (+2), a suite of masterwork full plate armor (+2), a large masterwork shield (+2). 900 exp each. Let's see ... Market prices: Plate 5,650; Sheild 4,170; Sickle 8,306; powdered silver 25 gp; spell components pouch 5 gp; unholy water 25 gp; gemstones: small 25 each (8, so 200 gp), medium 50 each (four, so 200 gp), large 100 (1, so 100 gp). Jason's planning on keeping the gemstones (worth 500, all told); the plate, shield, sickle, and pouch would have a market value of 18,131 gp; sells for 9,086 gp, or 4,543 each. A heavy warhorse sells for 400 gp, a military saddle for 20 gp, saddlebags for 4 gp, a pack saddle for 15 gp, a donkey or mule for 8 gp. A month's worth (30 days) of feed costs 1.5 gp per animal (5 cp * 30 days = 150 cp = 15 sp = 1.5 gp) (and weighs 300 lbs); a wagon costs 35 gp, a cart costs 15 gp; A heavy horse costs 200 gp. Two heavy horses, a month's feed for both, a wagon, should cost 200+200+3+35=438 gp. Heavy horses can drag up to 3000 pounds each; two, 6,000. 600 lbs of feed plus a 400 lbs wagon makes for 1000 lbs; Two heavy horses should be able to drag such a loaded wagon without difficulty. Jason would like to have Derrel make this purchase for him. A heavy warhorse, a military saddle, saddlebags, and a month's feed should cost 400+20+4+1.5 = 425.5 gp; if you are interested, Derrel - you do get your own, free, special mount once a day for up to 24 hours (Derrel is on level 12, no?) - although you will want a Military saddle and Saddlebags (24 gp) to go with, so you can store your equipment. Edit: whoops - was looking at the wrong line - a wagon costs 35 gp, not 40. Edit 2: and after the purchase, another - a chest (2 gp) with an Amazing Lock (150 GP, DC 40 to open) to store the leftover cash, and put that in the chest - let's see... 5000 for the Dragon, 5000 from the town, is 10,000; 438 for wagon, horses, and feed, 152 for chest and lock runs to 590, leaving 9,510 in the chest ... as long as the Paladin doesn't get greedy. |
Re: OT: Narf has gone looney and wants to GM.(Edit
I think Derrel will go with the special mount.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Feel like selling the other loot?
Edit: Or just load it on the wagon? |
Re: OT: Narf has gone looney and wants to GM.(Edit
The silver dust could be usefull; sell the rest.
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Re: OT: Narf has gone looney and wants to GM.(Edit
So 9053 gp from sales, 4526 gp, 5 sp each. I'll go update Jason's Wagon.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Silver dust is mostly useful for making Holy Water - although, you may want to keep the Spell Components Pouch, so that you are always assumed to have any inexpensive material components/focuses on hand.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Ugh. Allergy season. Don't know if I'll be coherent enough to play tommorrow. So far, not too bad.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Nose update: Um...Sorry. Unless something changes, I'll be in full dribble alert.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Well, just in case, I've prepped another ECL 12 session.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Did I forget to mention that I've had the server up and running for an hour now?
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Re: OT: Narf has gone looney and wants to GM.(Edit
Sniff. Nobody showed. Server closed. I waited a full hour after the schedualed start time.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Sorry, I should have said something this morning. Feeling kinda bad. Nose running, head aching, don't mention my mouth or nose...Consious a kinda bothered too...
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Re: OT: Narf has gone looney and wants to GM.(Edit
You aren't the only one who didn't show up, and you had a previous Maybe warning.
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Re: OT: Narf has gone looney and wants to GM.(Edit
So.... how's everybody feeling today?
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Re: OT: Narf has gone looney and wants to GM.(Edit
Much better, thanks. I should be there.
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