![]() |
Re:
Known bug, happens only with Bane Venom Charm and, IIRC, with Harvester of Sorrows.
|
Re:
Edit: Edi is right!
|
Re:
Not Mastema, Mabakiel.
Edi |
Re:
Wither bones removes mist form from non-undead.
Minotaur manikin can still use gore attack after losing their head. Some undead don't have undead leadership when gift of reasoned(eater of dead is one of them i think). |
Re:
I hired The Lost One and he came to me with -3 astral pearls... Perhaps the computer players are cheating and using more gems than it they are allowed to??? http://forum.shrapnelgames.com/image...s/confused.gif
|
Re: Lightning Swarm bug / issue
Seems to me that the lightning swarm type weapons (low armor negating damage) shouldn't work the way they do. Right now, even though they're lightning damage and that's why they're armor negating, the weapon has full effect on units that are immune to lightning damage. Since the armor negation comes from lightning, it shouldn't be capable of doing anything to lightning immune troops like mechanical men. Currently, a bunch of spring chickens, er, hawks, or air elementals blow through mechanical men when they shouldn't be able to. |
Re:
Quote:
Edi |
Re:
but it would be kind of cool to see the eater of the dead turn around and eat the army he was leading
|
Re:
I had an airqueen cast mists of deception and then retreat. The mists of deception spell remained actived after the airqueen retreated.
The enemy troops kept running around for a long time killing illusions until their side retreated and because they were mindless mostly the army dissolved. Mists of Deception + retreat should be capable of stopping any army in its tracks, seems a bit too strong. Also repeated casting of puppet mastery, relief causes long lockups in the battle replay. It is something graphical, because if you move the view so that the animations aren't rendered, the lockups don't happen. |
Re: Holy Avenger & Poison
I just watched a deathmatch where a great mother killed Atlantis' prophet. Then she took poison damage for a while and was hit by Holy Avenger every round she was suffering it.
|
All times are GMT -4. The time now is 08:47 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.