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Re: STM "Final v1.7.5" Discussion
Good morning all, been playing STM 1.3.5 for two weeks. I've been the Borg and letting AI control biulding ships,I am up to turn 393.We are up to 4th generation attack cube {1200kt} with specs for impulse engines and transwarp drive , 14 move ment points, came out of yards with :0: moverment points , later queen cube {1600kt} built again with specs of impulse engines and transwarp drive and 14 movement points again came out of yards with no movement points. problem only seem to be under 'attack' catagory as mine laying ships same size have been biult and move , so what do you guys think ?
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Re: STM "Final v1.7.5" Discussion
Do the ships have supplies?
IIRC, your ships need to have 1 full movement point without ANY bonus movement before they can get any movement points. This is the sum of standard movement from all engines (no extra movement, no bonus movement) divided by the engines per move value of the ship hull. Try adding more imuplse engines. |
Re: STM "Final v1.7.5" Discussion
I've had the same thing happen to me. Fyron is right, add one more impulse engine and it should be fine. This is a problem with the game itself and not the mod.
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
Stupid newbie question #3: The impulse engines in the Star Trek Mod are scaled to ship size, whereas the Warp Cores just add mvmnt points straight up, right?
thanks, Alarik |
Re: STM "Final v1.7.5" Discussion
Standard Movement abilities are divided by engines per move of the ship hull (so scaled to size). Bonus movement is not, it is just added. Same with extra movement.
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Re: STM "Final v1.7.5" Discussion
Ya, what he said. http://forum.shrapnelgames.com/images/icons/icon7.gif
Any feed back on the two klingon ships? |
Re: STM "Final v1.7.5" Discussion
I think they're very good ships. A lot nicer than the current ones. Although shouldn't they be green?
Renegade 13 |
Re: STM "Final v1.7.5" Discussion
Those sorts of klingon ships were blue, actually.
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Re: STM "Final v1.7.5" Discussion
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1. This mod uses the Image Mod Pack (Not Included): A. Planets Mod - Not Included B. Components Mod - Only the New Images for this mod are included) C. Facilities Mod - Not included Question: I get errors saying that I do not have a BMP file. Why? ANSW$ER: You need to install the Image Mod Components/Facilities/Planets/Combat modules. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">OK What Image mod is it there are 3 It is not a compnet not a planet (unless by a long shot) and not a facility |
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