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Re: Good game, but....the AI is very bad.
Well there seems to be a more obvious problem with the basic militia which can be purchased on these independent provinces. Clearly no gamer with even some experience would purchase 2 or more of these units.
This indicates the cost of the Light Infantry units as being too expensive. For human players to ever consider using several of these units the gold cost will have to drop. [ May 14, 2004, 16:38: Message edited by: NTJedi ] |
Re: Good game, but....the AI is very bad.
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I suppose you could use this to implement "technological advences" though - at first your infantry only has leather armour and pointy sticks, then after a year they get bronze cuirasses and spears, then two years later mail and swords and five years after that they get full plate and zweihanders. |
Re: Good game, but....the AI is very bad.
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edit: Hmmm on checking Id be more truthful saying I spend most on the li bowman in independent provinces. But I never let them build up too far before I switch to li to add to it [ May 14, 2004, 17:00: Message edited by: Gandalf Parker ] |
Re: Good game, but....the AI is very bad.
Hehe, Im doing well with my mod, imho the AI is lot better even now!!!
I have more ideas anyways, I will post more details soon. |
Re: Good game, but....the AI is very bad.
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Are you going to make the mod available for others to test with? |
Re: Good game, but....the AI is very bad.
Indeed, all nations & independent units will be edited. The result will be a mod without weak national & independent units.
I don't plan to edit the summonable creatures yet. However I plan to edit the "low level" summons later on & I plan to do more minor tweakings as well. [ May 14, 2004, 19:54: Message edited by: MStavros ] |
Re: Good game, but....the AI is very bad.
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I guess I should just get off my mouse and make one of my own to test the LI thing. |
Re: Good game, but....the AI is very bad.
Yeah, a nastier AI mod. Well said. http://forum.shrapnelgames.com/images/icons/icon12.gif
IMHO this will be a great help for the SP fans, until we will have some AI coding improvements. http://forum.shrapnelgames.com/images/icons/icon6.gif |
Re: Good game, but....the AI is very bad.
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I was NOT talking about archer types or Lite Cavalry((whole different topic)). I was talking about the Militia and Light Infantry units. 10 Light Infantry means 100 gold which could easily be used more effectively except for a few crucial moments. [ May 15, 2004, 01:13: Message edited by: NTJedi ] |
Re: Good game, but....the AI is very bad.
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A nice add-on would be 17 "national" mods that put back each national "LI" in-game (at normal price) for use by the player nation (ie player activates the mod for his own nation and so has normal/full recruiting choices http://forum.shrapnelgames.com/images/icons/icon7.gif ). It'll work as well in multi where there are AI nations BTW http://forum.shrapnelgames.com/images/icons/icon6.gif . I think you should totally separate the Summons issue (in a different mod). |
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