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Re: Can I get some cheese with that...
Its not just testing. Its being able to explain it. I think we see how well that goes on here.
There are very few english speaking beta testers for this game. It simplifies things for developers for whom english is a second language. Not a big deal I think, just simpler. Of course it does tend to increase the amount of typos and syntax that we get to report with each patch. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Finally, you have a D-Gun. You have to experience it for yourself. Get the game. |
Re: Can I get some cheese with that...
My favorite moments were when i launched a 15 missle strong nuclear missle salvo against the enemy, it was far from the most effective tactic im sure, but man was it fun watching those nukes fly towards the enemy base on radar. I believe the addition of the giant robot in the expansion (cant remember its name) somewhat unbalanced things. Stick a radar plane circling around their head and they could almost take out an entire base on their own. And i have NEVER seen a RTS do artillery as well as TA did it, before or since then.
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However I have found that all of this queueing actually INCREASES the amount one has to do at any one second during the game. It is truely amazing. A good game can take over an hour and you will hardly blink during the whole time. Quote:
The really unbalanced unit was the Samson and the Slasher ( arm and core Versions ). If you still play you should check out UberHack. It's quite good. |
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When it was released Warlords Battlecry was but a glimmer in the eye of a stary eyed developer! Also can you queue any order? And does the cost of a building come up front or as it is built? |
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Can't remember who it was, but I just read all this debate, and someone said something like:
"You can't prove it exists, therefore is doesn't." And I just wanted to say that this made me cross. Right. That's done then. |
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