.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   MP Game -no Quickhost closed(Ret.of the Rejects) (http://forum.shrapnelgames.com/showthread.php?t=19557)

djtool August 26th, 2004 10:24 AM

Re: MP Game - no Quickhost closed
 
same with me. the domain name wasn't working and I'm only connected this morning thx to mardagg.

the game is still 24h isn't it? i've had a couple stale turns now and its frustrating 'cause i take it just about the same time every morning.

Sheap August 26th, 2004 03:00 PM

Re: MP Game - no Quickhost closed
 
Yes, something is wrong in the DNS. I don't control this unfortunately, so all I can do is wait for it to come back.

Everyone use the IP: 24.8.118.21 for now.

I am sorry djtool that you weren't able to connect. But anyone that has problems, and doesn't want to stale, needs to either post in the forum or find me on IRC, and I will make an accomodation for you. As of now everyone has turned so I think we are in pretty good shape.

Cainehill September 16th, 2004 01:55 AM

Re: MP Game - no Quickhost closed
 

Has anyone been able to connect to this one today? I've tried over and over, but no joy, and it hosts in 2 hours or so.

Mardagg September 16th, 2004 03:20 AM

Re: MP Game - no Quickhost closed
 
Still not able to connect,too. http://forum.shrapnelgames.com/images/smilies/rant.gif

Mardagg September 21st, 2004 05:15 PM

Re: MP Game - no Quickhost closed
 
To the other remaining nations(Ulm,Man,Marignon,Tien Chi):

I strongly vote for a 48 hour no quickhost schedule now.

What do you think?

Btw.,Boron,am I right that you staled the Last 2 turns?

Cainehill September 21st, 2004 08:01 PM

Re: MP Game - no Quickhost closed
 

I'd certainly agree with 48 QH, for however much longer I'm still alive and kicking. http://forum.shrapnelgames.com/images/smilies/wink.gif

CUnknown September 22nd, 2004 12:46 AM

Re: MP Game - no Quickhost closed
 
Ulm certainly agrees to 48 hour quickhost as these turns are freaking -monstrous-. I'm shaking in my little platemail boots for like 3-4 hours at a time, I'm going to have a heart-attack at this pace. http://forum.shrapnelgames.com/images/smilies/happy.gif

Damn your tartarians...to...um....tartarus!!! Dammit!!!

Cainehill September 22nd, 2004 01:43 AM

Re: MP Game - no Quickhost closed
 
Heh. And thank _you_ for nicely equipped SCs and artifacts. http://forum.shrapnelgames.com/images/smilies/happy.gif

On the other paw, people! CUnknown has had _no_ problems dealing with what amounted to mad castling of mine - at least half my provinces had castles.

Mardagg September 22nd, 2004 04:45 AM

Re: MP Game - no Quickhost closed
 
Quote:

CUnknown said:
Ulm certainly agrees to 48 hour quickhost as these turns are freaking -monstrous-. I'm shaking in my little platemail boots for like 3-4 hours at a time, I'm going to have a heart-attack at this pace. http://forum.shrapnelgames.com/images/smilies/happy.gif

Damn your tartarians...to...um....tartarus!!! Dammit!!!

http://forum.shrapnelgames.com/images/smilies/happy.gif
I thought so,that you would agree to 48 hour schedule.
Your turns must be even more complicated than mine,with your armies spread all over the world and a sudden attack on your back lands.

I have sent Sheap a PM,hopefully we get the slower schedule quite soon.
I assumed that Tien Chi and Marignon will be ok with this,too,since we are getting into the end game,which means lots to do every turn(and with Boron having stale turns).

YellowCactus September 22nd, 2004 10:19 AM

Re: MP Game - no Quickhost closed
 
I agree to your demands upon any terms. Oh, wait. That was my surrender speach. Um. Can we slow down a tad? Ulm SuX. May his metal be re-forged.
-Yc
(Just jokin' Chris)


All times are GMT -4. The time now is 09:49 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.