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Re: MP Game - New Mosehansen Game - hard_slog
That explains why he seems likely to stale in ten minutes.
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Re: MP Game - New Mosehansen Game - hard_slog
In response to the in-game message - I'd be happy to see it go to 48QH now. |
Re: MP Game - New Mosehansen Game - hard_slog
yah i'm thinking of putting it to 48 hrs
could someone pls link me to the thread where he did said he was having problems? I may have to have him set to AI |
Re: MP Game - New Mosehansen Game - hard_slog
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Re: MP Game - New Mosehansen Game - hard_slog
hmmm yah he should probably be set to AI. I'll wait till he's the Last player, and then I will have someone set him to AI, and check to make sure he wasn't pillaged Last turn http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: MP Game - New Mosehansen Game - hard_slog
I prefer to keep it at 24 hours.
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Re: MP Game - New Mosehansen Game - hard_slog
Quote:
Quote:
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Re: MP Game - New Mosehansen Game - hard_slog
yah, the question isn't about whether this game will go over to 48 hr QH, but when; ie. whether to do it now, or wait a few more turns. Caine seems to really want it to go to 48 hrs, so I probably will do that then.
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Re: MP Game - New Mosehansen Game - hard_slog
Probably a symptom of Too Many Games Syndrome. It can happen to anyone. You've been warned.
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Re: MP Game - New Mosehansen Game - hard_slog
Oops - I think you should've waited to change to 48 QH until the _beginning_ of a turn; looks like it wipes / wiped out all the orders that had already been in, so people will need to take them again. On the bright side - I think they can just connect to the game, select "Continue where I left" and have their orders uploaded intact. They might want to do something - rename a commander or whatnot - just to make sure their client knows there are changes to upload. |
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