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-   -   Invisible Swarm 2: Ended. Hail YC! (http://forum.shrapnelgames.com/showthread.php?t=21889)

CUnknown January 6th, 2005 03:14 PM

Re: Invisible Swarm part 2
 
Okay, forced a host at ~1pm EST.

YellowCactus January 6th, 2005 03:28 PM

Re: Invisible Swarm part 2
 
But....But....
I wasn't READY!
-Yc

Legacyspy January 6th, 2005 06:40 PM

Re: Invisible Swarm part 2
 
Turns out im fine.

jeffr January 8th, 2005 11:54 PM

Re: Invisible Swarm part 2
 
It looks like the host is down. Go GREEN (JETS that is).

YellowCactus January 9th, 2005 03:15 AM

Re: Invisible Swarm part 2
 
He mentioned something about hooking up a LAN network for some good clean nerdy fun with the boyz. Should be back up tomorrow.
-Yc

YellowCactus January 9th, 2005 12:47 PM

Re: Invisible Swarm part 2
 
Server's Up again.

YellowCactus January 12th, 2005 03:52 PM

Re: Invisible Swarm part 2
 
Just learned why they call this game DOMINIONS!
-Sorry Abyssia
-Congrats, Jotenhiem.

jeffr January 12th, 2005 04:40 PM

Re: Invisible Swarm part 2
 
why do you say DOMINIONS (in caps) ? I think I'm being a little slow here.

YellowCactus January 12th, 2005 05:45 PM

Re: Invisible Swarm part 2
 
Jotenheim invaded Abysia around turn 10. Because of the Heat dominion, Abysia soundly defeated the giants. A yearlong siege of Jotenheim's capitol just ended with A pair of berzerked Nief Giants (Almost untouchable because of the weakened fire magic and strengthened cold magic) tore through the Abysian ranks.

DOMINION at it's most effective!
Jot's won when they would normally have lost, all because of a 3cold dominion.

Ten turns before that, the Abyssians won, because the battle took place in they're 3heat dominion.

jeffr January 12th, 2005 06:46 PM

Re: Invisible Swarm part 2
 
Thanks. I've never really paid attention to the effect of scales on units/magic before. I'll have to start.


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