![]() |
Re: Carrier Battles Mod
I have to agree, this is a brillant idea.
|
Re: Carrier Battles Mod
1 Attachment(s)
Wow!
This map analysis looks pretty fair to me. http://forum.shrapnelgames.com/images/smilies/happy.gif Ice/Rock are equivalent in all categories. Gas overcomes a facility deficit with population bonuses to end with an equal resource production. Micro and tiny moons give the vaccuum breathers back what they lose in the larger planets. |
Re: Carrier Battles Mod
I like that idea. Finally, an easy way to represent a planet's infrastructure.
|
Re: Carrier Battles Mod
By the way... Replacing Life support by "Crew" that give combat bonus can be good.
On little fighter it would be (I don't know how to say it in english) an optional additional crewman that fire weapon resulting in more accuracy (you know, like in WW1 fighter). On bomber it would be the crew and may not be optionnal... |
Re: Carrier Battles Mod
If you mean just on the fighters, I think I may just do that... though it wouldn't really replace lifesupport.
Not requiring an explicit lifesupport component on the short-range (no strategic move) fighters would be quite reasonable I think. And having an optional double-cockpit for some small combat bonus would be good. |
Re: Carrier Battles Mod
Here's what I've been working on this week:
http://imagemodserver.mine.nu/other/...us/CBintro.png |
Re: Carrier Battles Mod
awesome screen SJ, excellent looking, can you make it a screen saver as well ?
|
Re: Carrier Battles Mod
1 Attachment(s)
Screensavers usually have some action in them http://forum.shrapnelgames.com/images/smilies/happy.gif
I could strip off the title text to make a desktop background though... |
Re: Carrier Battles Mod
To Do:
- Add helpful intel projects. This adds a lot of potential. Some things you should be able to do: - Slip an ally some resources (negative resource steal op). This saves you the hassle of sending a political message and waiting for the acceptance message. - Refuel a stranded ship, or provide a small boost to a warfleet. - Insidiously lower their guard against you, allowing you to sneak in attack projects while they think you are helping them! You can even accuse your enemy of the attacks via comm message, and hopefully provoke your "friend" into attacking your real enemy http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Carrier Battles Mod
Quote:
|
All times are GMT -4. The time now is 08:06 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.