.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   Newbie Game (http://forum.shrapnelgames.com/showthread.php?t=24746)

King Lear August 21st, 2005 06:02 PM

Re: No restart.
 
I would suggest changing it to a 30 hr host from a 24 since some days when we all finish our turns early, the next turn roles around much faster than expected.

Arkas August 21st, 2005 08:53 PM

Re: No restart.
 
Dammit!

Stale again.

I did 2 turns yesterday and i just got to my computer today and find i stale. This stale turn really pisses me off.
30 hour host is neccessary for me if we have turns go this fast.

thejeff August 22nd, 2005 01:23 PM

Re: No restart.
 
I've set it to 30hr quickhost. Hopefully that will help.

I'll also repeat my offer to set up email notification if that will help.

Arkas August 22nd, 2005 04:38 PM

Re: No restart.
 
Email notification won't help me. I am just busy during the weekend and can not be near my computer for 24 hours sometimes. Sunday's are in particular usually bad. I leave the house around 8am and dont return anywhere from 7 to midnight. If i have done my turn the previous night it is quite fesable for me to stale like i did this past weekend.

I personally wouldn't mind the timer turned off for the weekend. During the week i can keep a 24 hour host period. weekends are just problematic for me.

King Lear August 22nd, 2005 07:39 PM

Re: No restart.
 
I don't have any trouble turning the timer off for the weekend.

Arholly August 22nd, 2005 09:31 PM

Re: No restart.
 
Cool with me. Better than having someone go stale. We still go quick during the week, so I'm fine with whatever.

thejeff August 22nd, 2005 11:10 PM

Re: No restart.
 
I'll turn the timer off over the weekends then. It will stay on quickhost though, so check in if you get the chance.

Arkas August 23rd, 2005 12:22 AM

Quickhost
 
Can we turn off the quickhost for tommorrow?
I started my turn and some interesting things have been brought to my attention and i might need to make some changes before the host, but i can survive if we don't. Say turn the quickhost back on around 8-9pm?

this is starting to shape up into a fun and interesting game. http://forum.shrapnelgames.com/images/smilies/happy.gif

I dont think we need to turn off quickhost for the weekend since we just added the host time to 30 hours though. That in its self is a big help for me.

thejeff August 23rd, 2005 07:49 AM

Re: Quickhost
 
I've turned quick host off. Let me know when you're ready to go.

For future reference, if you connect and then quit without saving, you can play the turn locally and then upload when you reconnect. I've started doing this, now that I actually have to think about the turns.

And yes, it is starting to get interesting.

Arholly August 23rd, 2005 12:24 PM

Re: Quickhost
 
I agree. Lots of stuff going on. Looks like people are busy trying to decide what to do next.

I remember staring across the border at one of my neighbors and wondering if our combined 400+ units were going to duke it out...

Kind of glad we didn't.


All times are GMT -4. The time now is 12:10 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.