![]() |
Re: Official SE5 release date announced
True is we don't know either. http://forum.shrapnelgames.com/image...ies/stupid.gif
|
Re: Official SE5 release date announced
Any spoilers on the music? Would be great if they took after MoO2 in terms of soundtrack quality.
|
Re: Official SE5 release date announced
Quote:
|
Re: Official SE5 release date announced - Septembe
Quote:
But we've still got a few weeks before the Gold disc hits the shelves so the 1.0x patch that will (hopefully) fix the worst problems still has time to get ready. |
Re: Official SE5 release date announced - Septembe
MUST HAVE SOME INFORMATION PLEASE!!!!!!!!!!!!!!!!
|
Re: Official SE5 release date announced
Quote:
I dark ambient music so maybe I'll just play some of my own stuff during SE5. Most computer game music is pretty bad...unless you're between the ages of 14 and 20, which I have not been for a very, VERY long time... |
Re: Official SE5 release date announced
I'd say game music 10'ish years ago was pure excellence, in many cases. Wacraft 2, Diablo 1, Daggerfall, Dune 1/2, Transport Tycoon, HoM&M2, etc. Some later games like Homeworld and Medieval TW have done a nice job as well.
Can't remember any new games with outstanding soundtracks, though. |
Official SE5 release date announced
The Strategy First says in the features section:
"Huge Galaxy: 100 solar systems with 15 planets each"???? What about SEIV 255 star Systems?? Please tell me there can be at least 1000 solar systems! |
Re: Official SE5 release date announced
Around 100 systems was the default for SE:IV as well, so I wouldn't worry too much on that account.
1000 systems would..not work. That isn't micromanagement hell, that's kicked OUT of hell micromanagement. |
Re: Official SE5 release date announced
255 is the max.
|
All times are GMT -4. The time now is 08:44 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.