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-   -   Jinxed Frechdachs (RUNNING 72h QH) (http://forum.shrapnelgames.com/showthread.php?t=30850)

Ektor October 26th, 2006 09:35 PM

Re: Frechdachs Gangbang (running)
 
is it the cursed game? http://forum.shrapnelgames.com/images/smilies/happy.gif

Cainehill October 27th, 2006 03:52 AM

Re: Frechdachs Gangbang (running)
 
Quote:

KissBlade said:
Hmm... an interesting development ... my sea nation has NO bordering sea provinces ...

Lol - guess that's one drawback to using the random maps for MP games. http://forum.shrapnelgames.com/images/smilies/wink.gif

Although actually, the drawback has to do with the horrible mechanism Dominions has always had for placing starting positions - doesn't pay much if any attention to how close nations start, even if half the map is empty, and doesn't pay attention to # of neighboring provinces and whatnot.

freykin October 27th, 2006 04:15 AM

Re: Frechdachs Gangbang (running)
 
My position is like.. VPs? You want VPs? Oh, I'm sorry, I thought you wanted to be as far away as possible ><

Bluebird October 27th, 2006 12:44 PM

Re: Frechdachs Gangbang (running)
 
[img]/threads/images/Graemlins/icon45.gif[/img] Well - it does not seem to be over yet. So, map starting location on 135 fixed, first turn reseted, game restarted, QH disabled (Atlantis cannot play on the weekend). http://forum.shrapnelgames.com/images/smilies/evil.gif

Here we go again ............ http://forum.shrapnelgames.com/images/smilies/laugh.gif

KissBlade October 27th, 2006 12:50 PM

Re: Frechdachs Gangbang (running)
 
Quote:

Bluebird said:
[img]/threads/images/Graemlins/icon45.gif[/img] Well - it does not seem to be over yet. So, map starting location on 135 fixed, first turn reseted, game restarted, QH disabled (Atlantis cannot play on the weekend). http://forum.shrapnelgames.com/images/smilies/evil.gif

Here we go again ............ http://forum.shrapnelgames.com/images/smilies/laugh.gif

Haha much appreciated. =) Though I was willing to simply play it out just for challenge factor. =)

tibbs October 27th, 2006 06:22 PM

Re: Frechdachs Gangbang (running)
 
Ill be gone for the next 48 hrs but I did post 1st turn after the map redo so maybe everyone can get one turn in over the weekend.

Thanks,
Chris aka Atlantis

Cainehill October 28th, 2006 01:03 AM

Re: Frechdachs Gangbang (running)
 

Bloody hades. I'll see how it looks after the first turn, but I suspect I'm going to quit playing games with random maps -- too many unplayable positions, too many restarts, and I'm now looking at a probably unplayable position.

Illwinter? It's be _real_ nice if you made sure no one's starting positions too many, or too few, neighbors, given how important the capitol is now. One hint : If a province has too many neighbors and is chosen for a start/capitol, either look again, or reduce the number of neighbors.

And if someone has too few viable neighbors (something like water province start, 2 or 3 water province, land start, 3 or 4 minimum) either throw out the starting positions, or add a connection to somewhere.

freykin October 28th, 2006 09:50 AM

Re: Frechdachs Gangbang (running)
 
This is the first time I've seen a problem with it.. though this is my first game with this many people.

May the best Machaka win http://forum.shrapnelgames.com/images/smilies/wink.gif

Cainehill October 29th, 2006 03:44 PM

Re: Frechdachs Gangbang (running)
 
New turn is up, with two stales.

KissBlade October 30th, 2006 02:04 AM

Re: Frechdachs Gangbang (running)
 
Quote:

Bluebird said:
[img]/threads/images/Graemlins/icon45.gif[/img] Well - it does not seem to be over yet. So, map starting location on 135 fixed, first turn reseted, game restarted, QH disabled (Atlantis cannot play on the weekend). http://forum.shrapnelgames.com/images/smilies/evil.gif

Here we go again ............ http://forum.shrapnelgames.com/images/smilies/laugh.gif

Umm... it seems that this is the reason why there were two stales =\


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