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Re: Turn 16
We feel think we have demonstrated quite conclusively that if the First Mountain cannot sleep he certainly is capable of the occasional nap http://forum.shrapnelgames.com/images/smilies/happy.gif
Arcoscephale will revere the scorched and broken pile rubble that once was the body of the the Ulmish demigod until the mountains of Ulm spawns a new body for their god. |
Re: Turn 16
Say, has anybody researched the spell "Kill All Goddamn Niefels" yet? I just sent in my army with all my big mages in support and wound up with one kill and over 100 casualties.
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Re: Turn 16
You killed your share of my giants last turn when I botched my scripting...why the AI decided holy avenger was a better choice than bless is beyond me though.
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Re: Turn 16
Niefelheim is ridiculous. Flaming arrows works against em ok...
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Re: Turn 16
Lies! Flaming arrows suck, they're worthless and certainly not worth the fire gem it takes to cast them. You're much better off casting frozen heart instead.
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Re: Turn 16
Haha! Nice, Micah.
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Re: Turn 16
Sorry for the late hosting... I have some personal issues going on right now that are going to slow down hosting to 48 hrs... this should only be for a week or two... please still try to get your turn in on time, but the game may move a little slower.
thanks. |
Re: Turn 16
Take all the time you need JA and thanks again for hosting what has turned out to be two great games simultaneously.
BTW what happened to Bandarlover, I loved his stories, now Kalasia set to AI....somebody crunch him early on? |
Re: Turn 16
BandarLover had to quit due to some personal issues.. I set him to AI this turn.
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Re: Turn 16
Eh, I went all-out to get early Blade Wind for expansion... so, of course, I can't seem to stop my mages from spamming it at high-protection giants in close combat with all my low-protection troops. Thanks, mages.
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