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-   -   Amoscalypse Now - FFA Mod game (1 spot is open!) (http://forum.shrapnelgames.com/showthread.php?t=35895)

jutetrea October 15th, 2007 07:13 PM

Re: Pretenders received
 

Could that have to do with the spelling of the lightweight armors?

http://www.shrapnelcommunity.com/thr...o=&fpart=1

No idea, just a thought

WraithLord October 15th, 2007 07:33 PM

Re: Pretenders received
 
Quote:

jutetrea said:

Could that have to do with the spelling of the lightweight armors?

http://www.shrapnelcommunity.com/thr...o=&fpart=1

No idea, just a thought

Sounds like it. This is actually very easy to fix. I can make a script (actually more like a command) in bash/perl/python to fix any given mod. However it could very well be that there are additional issues with mods as well.

LoloMo October 15th, 2007 08:57 PM

Re: Pretenders received
 
No, it was an sprnbr error, seems the number of sprites possible was reduced.

Here is the thread about it:

http://www.shrapnelcommunity.com/thr...rt=15&vc=1

WraithLord October 16th, 2007 04:00 AM

Re: Pretenders received
 
Yacks, nothing to do but wait for next patch http://forum.shrapnelgames.com/images/smilies/frown.gif

lch October 16th, 2007 05:03 AM

Re: Pretenders received
 
I acknowledge your enthusiasm, WraithLord, and I really would want this to work with 3.10, but it seems futile. If the solution which has been applied to the ModsOverEurope game works like intended then we can use the same thing over here.

Amos October 18th, 2007 06:19 AM

Re: Pretenders received
 
The insane def in "Stigian Corruption" mod represents spirit armor, thats not a typo. Recently I had to lower the prices for the nations commanders, since the AI was incapable of playing this nation. The nation seems highly overpowered but it has vulnerabilities (ex. Nephilim are high cost and 0 protection).


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