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Re: Placeholder for new Megagame - Evermore
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Re: Placeholder for new Megagame - Evermore
It's an interesting bid system. It reminds me somewhat of WiF's bidding system where you bid from -20 to +X victory points which if you win a bidding round, you add that number to the selected country's VPs to win. Is this a straight-up bid? I.e. if you would start with 30,000 pop and bid -20 you would start with 29,980? Or is it in a representative denomination of a higher number?
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Re: Placeholder for new Megagame - Evermore
1 point = 1,000
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Re: Placeholder for new Megagame - Evermore
Hmmm, very interesting. Would there be a cap on a positive bid then? The possibility of someone bidding a very large positive value on a 'bad' nation could be ugly.
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Re: Placeholder for new Megagame - Evermore
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Re: Placeholder for new Megagame - Evermore
Bah, I'm blind sorry. Thanks for that link. http://forum.shrapnelgames.com/image...es/redface.gif
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Re: Placeholder for new Megagame - Evermore
If we do this I think the upper cap will probably be like 20 or 30.
Also if you fail to win a nation or select "random" you would get a random nation with an additional 10 points (10,000 pop) on top of the bid limit. Hopefully this will stop everyone from submitting a long list of nations exactly bid limit. |
Re: Placeholder for new Megagame - Evermore
In Empires in Arms, you bid on all 7 nations, but all your bids had to be a different number. We may want to do something like that here.
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Re: Placeholder for new Megagame - Evermore
In the start of the thread you said something about ending at turn 125.. well in my larger SP games by the time i'm getting my imprisoned pretender I've just barely started to interact with other players (mostly indie whacking till then) and that would be about 1/3 of the game already?
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Re: Placeholder for new Megagame - Evermore
In the start of the thread you said something about ending at turn 125.. well in my larger SP games by the time i'm getting my imprisoned pretender I've just barely started to interact with other players (mostly indie whacking till then) and that would be about 1/3 of the game already?
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