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-   -   Epic Heroes Mod II(Game Finished)(Lolomo Winner) (http://forum.shrapnelgames.com/showthread.php?t=36657)

Evilhomer November 11th, 2007 02:23 PM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
Sorry for the inconvenience, I was looking forward to having a darkness hero with my vestals http://forum.shrapnelgames.com/images/smilies/eek.gif. Now someone else has the chance to play

Xietor November 11th, 2007 08:44 PM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
well i asked llamabeast and tuidy so far-both no can do.

Anyone know anyone who wants to play ma ermor or one of the other unclaimed races let me know quickly.

Sieger November 11th, 2007 11:18 PM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
I agreed to take over MA Ermor.

Xietor November 12th, 2007 10:39 AM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
I have asked Llamabeast to start the game. When he gets the time to set it up, we will be receiving out first turn.

Xietor November 12th, 2007 11:40 PM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
I do not have admin. control over anything yet. But once I do I will be turning the host interval to 48 hours. Presently llamabeast gave every 3 days to do their 1st turn. But quick host is on. if you have no issues with map/mod we can try and beat that 72 hour deadline!

Zeldor November 13th, 2007 12:29 AM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
It will get really bloody on land from what I see. There are no natural barriers like mountain passages. As a water nation I would like to see some frequent reports on what is going on land http://forum.shrapnelgames.com/images/smilies/happy.gif

shard November 13th, 2007 07:41 AM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
Ah this is sad... its taken so long to start I think i've forgotten my pretender password. Lets try a few more likely combinations. I think I was feeling way too clever by half that evening.

Got it! Its CASE SENSITIVE!

Xietor November 13th, 2007 08:43 AM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
that is the one thing i disliked about the map-no natural barriers. It is a solid map, but there really should have been no movement allowed through mountains. Dr. P is a quick expander, so I am sure the map reflects his desire for early expansion.

Turns are sent in to turns@llamaserver.net

Llamabeast has a long post on how to play games on his server in this forum if anyone is having trouble.

Xietor November 13th, 2007 08:46 AM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
Ok, I got admin. powers and set the host to 48 hours. There is a long delay on the 1st turn only to make sure newer players figure things out.

After turn 1 hosting will be on 48 hours. Quickhost is on, so if everyone gets in their turn, the game will still move rapidly in the early phases.

Meglobob November 13th, 2007 08:49 AM

Re: Epic Heroes Mod II-version 1.5(sign up!)
 
I like the map.

Good one Dr.P


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