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Re: Gath, dev diary or something
At first I intended for them to share angels, but I have decided to keep them apart to keep them diversified.
The old nations have more human-like angels, and the new ones otherworldly. |
Re: Gath, dev diary or something
Space angels!
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Re: Gath, dev diary or something
KO: I find that a rather interesting decision. IIRC, the Ophanim appear in the Bible in the Book of Ezekiel, no? Possibly also Daniel, and in the apocryphal books of Enoch. I could see why the 'western' nations (such as Marignon) wouldn't necessarily get them, but IIRC the Orthodox faiths (represented in the game as Pythium) delve quite a bit deeper into the more mystical origins of the angel.
Also, while on this topic, why does EA Ermor not get access to at least the Marignon/Pythium angels? I don't see a reason why this should be an issue, considering both the mechanical and flavor background of the nation. |
Re: Gath, dev diary or something
Pythium is quite strong as it is, so I'll keep the Ophanim et al for the later isreaelites. EA Hinnom will not get them since they are sprung directly from the sin of the Grigori. They will have to do with other summons.
Good point on EA Ermor. But it would require a new identical spell, since each spell can only be assigned to 3 nations atm. Angels are MA, LA Mar and MA Pyth IIRC. Not impossible to do of course. |
Re: Gath, dev diary or something
Well, as a suggestion, you could remove the angelic spells from LA Marignon (after all, they don't rely on angelic support anymore; quite the opposite, in fact), and add them to EA Ermor. Obviously, Reascendance would still be used for LA Marignon.
This would also open up the possibility for MA Ermor 'Fallen Angel' Summons (I guess something like Morrigans?), and quite possibly Ashen Empire skeletal angels (physically resembling the Prince of Death, perhaps?). Getting back to the Ophanim, I guess it's mainly a question of what it takes to summon them, and what they do. They appear to be thugs of some sort, and (at a guess) they're summoned with Fire and Air. Given that Pythium doesn't get Fire magic easily, access might not be the balance concern it could otherwise be. You know best, of course. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Gath, dev diary or something
They are summoned either as a scout/priest at lvl 8 astral/fire or as 4 noncommanders as part of a merkavah chariot together with a chayot/tetramorph at lvl 9 corresponding to the heavenly choir of Pythium.
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Re: Gath, dev diary or something
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Re: Gath, dev diary or something
Heh, neat. http://forum.shrapnelgames.com/images/smilies/happy.gif But, really, KO, when are we going to get a Fire/Air focused nation? http://forum.shrapnelgames.com/images/smilies/wink.gif
And these names are such a flashback to Xenosaga (with infinitely good reason). |
Re: Gath, dev diary or something
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Re: Gath, dev diary or something
It is no problem to add such spells, but there is a problem for modders if the spell has the same name, since only the first spell of a particular name can be modded.. Not a big deal though as I said.
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