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-   -   Global War (use new thread pls) (http://forum.shrapnelgames.com/showthread.php?t=38206)

Randvek March 29th, 2008 10:58 PM

Re: Global War, recruiting!
 
If you are worried about Good (and Evil, to a lesser extent) not being able to hit the water, perhaps we should do something to make sure at least one of the neutrals has a decent water forge path. Nothing like solving the problem by letting a Neutral charge a fee for water access, with a fee that could go up or down depending on how big a threat R'yleh is.

quantum_mechani March 29th, 2008 11:09 PM

Re: Global War, recruiting!
 
Good and evil both have decent access to getting underwater, the issue is more that they are close to unassailable there. Good could crack them after they have taken out the rest of the evils, but short of that... I think they are there for good. I really pity any evil race getting them as their secret enemy.

Tuidjy March 29th, 2008 11:32 PM

Re: Global War, recruiting!
 
I really think that the game should stay in the planning stages for now.
I actually agree that with 5 people, the teams have become too balanced.

Cerlin March 30th, 2008 12:08 AM

Re: Global War, recruiting!
 
Could we switch one of the good to neutral? I would accept that! Right now there is a little too much balance, I think more neutrals will make it interesting. And I hope they realize how important their roll is.
Also I like Oriana as a map. IT is big enough with lots of ways to expand on all sides.
LA ryleth may be an issue...what do others think? I'd even rather have LA Ermor, at least i can banish them!

quantum_mechani March 30th, 2008 12:25 AM

Re: Global War, recruiting!
 
LE Ermor is much more balanced, no question. Now that their pop dies at a reasonable rate, I think there are quite a few nations that could have a shot going toe to toe with them.

CUnknown March 30th, 2008 01:05 AM

Re: Global War, recruiting!
 
I agree, let's play on Orania. A nice large wraparound map is what we need.

Given that the map is that large, though, we can easily add 1 or 2 players (if we can find them). Let's add 1 Evil, making the final tally 9 Evil, 5 Good, and 2 Neutral.

It's probably true that LE Ryleh is unbalanced. And for the secret enemy thing, it's probably best to keep everyone on land. Let's say no water races are allowed (except for Neutrals). I'm sorry Drya Unda.

AlgaeNymph March 30th, 2008 02:05 AM

Re: Global War, recruiting!
 
If R'lyeh isn't allowed then I'll take Machaka.

Executor March 30th, 2008 06:19 AM

Re: Global War, recruiting!
 
Quote:

Cerlin said:
Ok, first problem. I tried to upload my pretender...and it didnt work.
First I got to the page, and it showed all the options for All nations mod, but then when i tried to scroll down it kept jumping me to the top of the list, so I couldnt get to MA abysia. I then restarted my client and tried again, and now it only shows EA nations. Help?

Ok now I'm having the same problem, suggestions?

Zeldor March 30th, 2008 08:54 AM

Re: Global War, recruiting!
 
At least Ylvali fits really well to evil faction http://forum.shrapnelgames.com/images/smilies/happy.gif

otthegreat March 30th, 2008 11:50 AM

Re: Global War, recruiting!
 
Are you looking for another evil nation? if so I would really like to join the game.


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