![]() |
Re: Question about diplomacy
I believe there was a game some time back where it wasn't revealed what nation everyone played until after the game was over. I think that was a great way to separate your forum person from your game person.
|
Re: Question about diplomacy
Quote:
|
Re: Question about diplomacy
Quote:
Also, most people here are mature enough to separate forum person from game person. If you are untrustworthy in game, you will be dealt with game consequences, like no deal with you or even not playing with you. There are however no forum consequences, your questions will still be answered and help will still be provided. Where is your example of people mixing forum person and game person? |
Re: Question about diplomacy
I'm curious as to how inviolable treaties could be enforced? How could the host or admin or whoever know what actually happened between 2 players?
|
Re: Question about diplomacy
It is not inviolable in any sense in most games, unlike some people would like you to believe. The only consequences are that people will trust you less, and are less inclined to enter treaties with you, in this game or in other games. It is not really a big deal.
|
Re: Question about diplomacy
But if it's only that there is no difference between games with inviolable treaties and those without.
|
Re: Question about diplomacy
Quote:
As for the game I said it was a long time ago. Apparently I don't remember the details, but that doesn't matter. My point is still valid: you should try to separate your forum person from your game person. An "anonymous" game is one way to do that. |
Re: Question about diplomacy
Quote:
Quote:
* - I am assuming that the NAP breaker was not aware he was doing anything wrong, which is, I think, almost always the case, since few people here are immature enough to deliberately break rules. |
Re: Question about diplomacy
Quote:
If they merely say this is what this guy did in this game and how he should not be trusted IN GAME, I believe it is perfectly clear seperation of forum and game person. I do not see a problem with list either as long as the list only consists of facts, like how someone breached NAP and what's his or her excuse for it. After all, one's game person reputation is not connected to his forum behavior, much less real life reputation. But it is invaluable when someone needs to make a IN GAME decision about diplomacy. |
Re: Question about diplomacy
Quote:
|
All times are GMT -4. The time now is 02:30 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.