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-   -   Sentient Machines - [Game on] (http://forum.shrapnelgames.com/showthread.php?t=43291)

Burnsaber June 24th, 2009 08:11 PM

Re: Sentient Machines - [Game on]
 
Hmm. Apparently unoptimized was unable to fix his problem in time. I've dealyed the current hosting by 24h and PM'd unoptimized about the situation. Unless he either

1)Manages to fix the problem
2)Gets back to his desktop

We might have to search for a sub.

Burnsaber June 25th, 2009 03:57 AM

Re: Sentient Machines - [Game on]
 
The search for a sub has begun!

Burnsaber June 26th, 2009 06:49 PM

Re: Sentient Machines - [Turn 3, Looking for a sub]
 
Sub found. Pelthin is now in control of MA Ulm.

Game will now continue with regular scheducle.

Pelthin June 26th, 2009 07:50 PM

Re: Sentient Machines - [Game on]
 
Gulp. Starting this turn, man I have tons of gold and no Resources.

Prior to reading this thread all the way through, I looked at my pretender, and was like Oh man, I am going to kick ***.

Then I realized that everyone has this kind of monster for a pretender and I am a few turns behind.

Fear the Blackness of my Forces!!!

Or.. Please don't kill me.. ;)

:angel <==== See I am a little angel. :)

atul June 27th, 2009 01:07 AM

Re: Sentient Machines - [Game on]
 
...well at least we all know who gets fordo's hobbits this time. And you're in steady research lead to boot, too.

Falkor June 27th, 2009 04:16 AM

Re: Sentient Machines - [Game on]
 
Thanks for joining the game Pelthin.
Good Luck!

atul June 29th, 2009 01:29 AM

Re: Sentient Machines - [Game on]
 
So... time to kill mr misfortune preventor?

Falkor June 29th, 2009 07:51 AM

Re: Sentient Machines - [Game on]
 
Next turn, IIRC.

Burnsaber June 29th, 2009 08:02 AM

Re: Sentient Machines - [Game on]
 
Quote:

Originally Posted by atul (Post 698481)
So... time to kill mr misfortune preventor?

He/she (male name but female graphic? Sure modness) attacks on turn 8. So wait for one more turn.

I'm going to send a in-game message this turn to remind everyone about the sacrifice next turn.

Burnsaber June 29th, 2009 08:40 AM

Re: Sentient Machines - [Game on]
 
On a separate notice, I was wondering if I should make the "Game Device" a separate stand-alone mod, replacing all national scouts. Might be useful for games where you want to eliminate "lab/temple burns on turn 2 dropouts).

Would there be intrest in such mod?


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