.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   Summer Madness, a game of strategic exploration. (http://forum.shrapnelgames.com/showthread.php?t=43547)

binarysolo October 27th, 2009 02:23 AM

Re: Summer Madness, a game of strategic exploration.
 
Hey guys,

I was wondering if we could move to a 72 (or maybe 74) hour timer. Due to out-of-game (and possibly in-game, eventually ;) ) reasons I really could use a bit more time.

Let me know, I'd like to put it to a vote if possible.

74-hour timer:
1 yes
0 no
0 don't care

AlgaeNymph October 27th, 2009 03:31 AM

Re: Summer Madness, a game of strategic exploration.
 
74? Sure.

binarysolo October 27th, 2009 03:52 AM

Re: Summer Madness, a game of strategic exploration.
 
I noticed a convention that people wanted 24-hr increments plus 2 to 3 hours. Since the timer generally runs a few hours short of the limit (no stales), if you just have a 24 (or in this case, 72) hour time increment then the end of turn creeps up on you over time.

2 yes
0 no
0 don't care

4 not yet voted

kianduatha October 27th, 2009 05:16 AM

Re: Summer Madness, a game of strategic exploration.
 
74's fine with me. It might even keep me from having to ask for an extension over the weekend(I'll be out of state)

Elegy October 27th, 2009 01:00 PM

Re: Summer Madness, a game of strategic exploration.
 
74 is fine with me for however long I last. :) Ditto to the Halloween weekend extension.

binarysolo October 27th, 2009 06:29 PM

Re: Summer Madness, a game of strategic exploration.
 
74-hr turns:
4 yes
0 no
0 don't care
2 not yet voted... we seem to have a majority of votes so I'll implement it first (and if people have issues they can raise it subsequently).

This would lead us to have a turn this Friday and next Monday, which should effectively let us deal with most Halloween issues. :)

Elegy October 30th, 2009 04:41 AM

Re: Summer Madness, a game of strategic exploration.
 
gg :)

binarysolo November 2nd, 2009 09:22 AM

Re: Summer Madness, a game of strategic exploration.
 
Hey guys,
Sorry about this but I have to give myself a 24hr extension since I've done a bit of traveling and am away from my gaming machine.

-Arco

binarysolo November 10th, 2009 08:43 PM

Re: Summer Madness, a game of strategic exploration.
 
Sorry one last extension for myself... someone cast Infernal Disease on me in real life. I'll try to submit it after my fever subsides. :(

binarysolo November 20th, 2009 07:36 PM

Re: Summer Madness, a game of strategic exploration.
 
Hey sorry guys, my .2h file for some reason is not getting accepted by llamaserver, so I'm giving myself a few extra hours while I figure this out. :/


All times are GMT -4. The time now is 08:44 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.