![]() |
Re: Dramatica - A Very Dramatic Game. Game on.
Don't underestimate the usefulness of quaffing mead before a battle. It loosens the muscles and dulls pain which allows the warrior to, as the old dwaven saying goes, take a licking and keep on ticking.
The main downside to drunken fighting is the decreased reaction time. But you can compensate for that by spending a lot of training time throwing axes at your recruits. Anyone whose head gets cut off isn't fit to wear dwarven steel. |
Re: Dramatica - A Very Dramatic Game. Game on.
This month Baalz, the blind, mad lord of the Vanir chose to attack the peaceful mountain province of Dragon Pointe. We don't know if it was intentional, as his guide dog was absent from the combat and could not be interrogated. Some evidence, such as his oft-repeated war cry of "Where'sh de beeeeer! I wantsh me beer and me hoors!", suggests he was aiming for our capital but got lost somewhere along the way.
While literally dozens of brave Amazons were overcome by Baalz' halitosis, those few who could hold their breath for sufficiently long were eventually able to put him to flight by repeatedly extolling to him the virtues of temperance. Baalz was last seen riding away on his four-legged horse (reports of eight legs are, we believe, attributable to the effects of the thick haze of alcohol fumes constantly surrounding this sorry specimen of a pretender) towards one of the deep ravines which make up so much of Dragon Pointe's terrain. None of the province's brave defenders could be bothered to investigate the mysterious loud splatting noise that was heard later on that day. |
Re: Dramatica - A Very Dramatic Game. Game on.
He must be drinking some of our fire water.
Abysians are choosing liquor over strategy. Perhaps that is why our troops are leaving in droves. To numb the pain, Whorus has blown all cash reserves on booze and drinks away his sorrows. A martini served in the skull of the late "THE MAN". Now if only we could find some ice... (Those drake corpses are starting to melt :( ) |
Re: Dramatica - A Very Dramatic Game. Game on.
I'm going to give myself 24h extension. I'm babysitting for my sister and I need to focus my attention for this task.
|
Re: Dramatica - A Very Dramatic Game. Game on.
Hosting extended to 48h per turn, as per scheducle.
|
Re: Dramatica - A Very Dramatic Game. Game on.
Vanheim *DRAMATICALLY* claims credit for dominion killing the dwarves, and by right of conquest claims their former territories. Anyone save Skaven who attempts to capture territories formerly of the dwarves will be considered to have committed an act of war against Vanheim. We would also like to start a pool as to how long people believe it will be until the amazons suffer a similar fate... (oh snap, smell the DRAMA!)
|
Re: Dramatica - A Very Dramatic Game. Game on.
Someday the dwarves shall rise again!
good game, guys |
Re: Dramatica - A Very Dramatic Game. Game on.
The Grey Seers of the Skaven can finally wade out of their various temples. Waist deep in the blood of uncounted (I lost count anyway) sacrificed virgins they were. And yet our dominion push aimed at the Dwarven capital is barely worth mentioning.
In my best stage whisper "BEWARE VANHEIM ....". Our rats will hoover up what provinces we can whilst Shin-no-longer-camping-on-our-border marches west. |
Re: Dramatica - A Very Dramatic Game. Game on.
Quote:
|
Re: Dramatica - A Very Dramatic Game. Game on.
I enjoyed playing the nation. It seemed pretty well balanced compared to the basic nations. It felt like what ulm was supposed to be better.
Between the strong Earth magic and the cheap items i think i could have beaten skaven eventually. But even though the dwarfs have strong priests, there was nothing i could do to stop the giant dom-push from van. I had like 10 H3 priests and 20 H1 priests all preaching the last turn and it still didn't matter. Anyway, good luck everyone in the rest of the game. |
All times are GMT -4. The time now is 12:41 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.