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-   -   The neo-standard thread- Standardising additional hull sizes. (http://forum.shrapnelgames.com/showthread.php?t=4600)

Suicide Junkie January 20th, 2002 11:36 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
/SJ Chants incantations
"Arise, I command thee!"
*Rumble*
/Blinks
/Turns and Runs away
Braiiins

This thread has been resurrected for the good of the community!
We agreed that this was still important, and we've had a nice holiday break, so here we go!

For starters, how about listing everything we've got so far?

PS: Do we have a complete list of filenames somewhere? If so, I can start on the shipset-filler program.

Andrés January 21st, 2002 05:38 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
The list is the same one that Chewy reposted below. It's also in Dogscoff's site.

zen. January 21st, 2002 06:28 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
::Edited::
Thanks for the corrections, Andres. How's this? 50 classes:

Scout
Escort
Corvette
Frigate
Destroyer
DestroyerHeavy
LightCruiser
Cruiser
CruiserHeavy
Battlecruiser
Battleship
Dreadnought
DreadnoughtHeavy
BaseShip
BaseShipHeavy
WorldShip
CarrierTiny
CarrierLight
Carrier
CarrierHeavy
CarrierMassive
SpaceStation
BattleStation
WarStation
StarBase
ResourceShip
ResourceStation
ColonyShip
ColonyShipLarge
TransportTiny
TransportSmall
TransportMedium
TransportLarge
Barge
FighterSmall
FighterMedium
FighterLarge
FighterHuge
FighterMassive
TroopInfantry
TroopSmall
TroopMedium
TroopLarge
TroopHuge
Satellite
Mine
Drone
WeapPlatformSmall
WeapPlatformMedium
WeapPlatformLarge

[ 21 January 2002: Message edited by: zenbudo ]</p>

Andrés January 21st, 2002 08:28 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
Zenbudo, standard Light Cruiser picture name is “lightcruiser” not “cruiserlight” and we had agreed that there was no point in renaming it to match format of the others.
You also missed the standard (medium) “carrier”, and of course satellite, mine, drone (which I can’t wait to use in gold), and weapon platforms, so you have a total of 50 sizes.

suicide_junkie, take a look at the list in dogscoff’s site, there are a few other secondary images suggested there.

Val January 21st, 2002 08:32 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
SJ:

Also, I think the B5 mod has all the correct refs to the various ships in it, we actually included 4 vehicle text files (2 of each shipset - standard and non - in QN move and normal SE IV move)

Suicide Junkie January 21st, 2002 10:43 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
I need not just secondary images, but a whole chain of alternatives, until we reach "race portrait" as the absolute minimum requirement from which to build up a compliant shipset.
(if no alternates are available, it will look like infantry in space.)

Only the Barge and resource vehicles are not obvious as to which priority the various alternates have.

geoschmo January 21st, 2002 11:06 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
I am confused as to why you need this SJ. If a shipset does not have either a primary or secondary shipset it should use the generic pic for that ship class, correct? As far as an absolute minimum of images needs for a shipset in SEIV, all it needs are the main, pop_mini, pop_portrait, race_protrait, battlecruiser, and battle cruiser_mini. (The two BC pics are just so you don't get an error while setting up the empire)

Anything else that is missing and the game will pull the needed file from the generic pics, if it can't find a primary or alternate in the pictures/races/empirex directory.

The only thing that would cause a problem beyond this is if the generic pics didn't have all the neo class pics. Then you would have images missing in the game. It might generate errors too, not sure about that one.

Geoschmo

geoschmo January 21st, 2002 11:08 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
OK, I forgot for a moment that the secondary image was added with Gold, so most of you don't have that yet. But even then, you don't need a list of alternates. If it can't find the primary, it will use the generic shippic.

Geoschmo

Suicide Junkie January 22nd, 2002 02:45 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
I must be going blind. I looked at that page before, but didn't recognize it http://forum.shrapnelgames.com/image...s/rolleyes.gif .

Now, the warships are pretty obvious as to which is the secondary image. (Destroyer Heavy &lt;- Destroyer)
The fancier images I'm not sure about, though; what chain should I use for the SM barge?
I'm thinking: Barge -&gt;, colonyship large, resourceship, baseship, dreadnaught, ..., escort.

The other thing is the one end-of-the-line default image.
If there are no ship images, we should at least require a racial picture, (which is the secondary choice for infantry), and I could build up a shipset of that.

Suicide Junkie January 22nd, 2002 05:57 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
So, do you still want the program to fill-out a shipset with similar images, or not?

The point was to make all the ships in a set look like they belong together, rather than having a few silvery defaults popping up in a Xiati shipset, it will, at worst, make every ship/base image look like the battlecruiser, and every unit look like the population...

The defaults are required in case the shipset designer and user both decide not to fill out all the images...


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