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-   -   Omaha Beach - Scen #9 (http://forum.shrapnelgames.com/showthread.php?t=53021)

DRG October 12th, 2023 06:40 PM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by Second-Maître Laurent (Post 855056)
Quote:

Originally Posted by Mobhack (Post 855054)
Try replaying the turn from a previously saved game point and see if it crashes on you again (or not).

Thank you Mobhack for your help.
I do that yet! No change.
Here you are the attached file of the saved game at the end of my turn, just befor to launch the Germann turn.

Running this now and on turn 8. The scenario involves a multitude of exchanges of fire per turn and I will let it run overnight if need be

NO junk on the west edge.......

DRG October 13th, 2023 03:12 AM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by Second-Maître Laurent (Post 855056)
Here you are the attached file of the saved game at the end of my turn, just befor to launch the Germann turn.


I let that run AI vs AI. When I went to bed it was on turn 21. Got up at 2:30 am and checked it and the game had ended on turn 61

https://i.imgur.com/S514aPO.png


So......... NO Junk........ NO crashing

Andy put his finger on the cause first try after a number of tests were run to elliminate other causes and the fix WAS in the smoke code

We will run some more checks then apply the fix to MBT and run some checks. That will take time to do and then probably issue a replacement EXE but it has not been decided if we will do that now or wait until the next official patch / update

To be determined . We know it fixed the edge junk and stops the crashes but now we need to test to see if there are any unintended consequences..... that can take time because initially we knew what to look for......with the "unintended consequences"........ we don't

That said I did not see anything odd happening with this save game running but I wasn't specically looking for things other than the known issues

Don

DRG October 13th, 2023 09:12 AM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by DRG (Post 855475)
We now have a save game from MBT that shows this. Note that the junk gets placed over V hex markers, buildings and vehicles

https://i.imgur.com/2YJpPzi.png

So YES........ we are taking this seriously and are looking into it

Same save after code fix applied

https://i.imgur.com/x9ST6g3.png

Not we start looking for any "GOTCHA!"s

EDIT........ and I think I see one........ Note the building on fire in the first save with the junk is not burning in the save after the junk fix

GOTCHA!......

So....... this could take awhile yet. Also note there is a burning wreck in one and not the other but these screen shots may not be from the same point in the game so I need to double check that too

EDIT

GOOD NEWS ( for me.)

I restarted MBT with the release EXE and that first screen shot WAS from a later time in the game

DRG October 13th, 2023 09:54 AM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by zovs66 (Post 855447)
I just fired up Omaha an I do see this on the left side, is this junk terrain?

https://i.imgur.com/HQN00LL.png


In this one particulae case that is not junk. The original sceanrio just used green grass to represent the ships and I changed it to pavement and missed that one spot..... now corrected

DRG October 13th, 2023 10:05 AM

Re: Omaha Beach - Scen #9
 
Good news........... so far

I found the save from later in the battle from the MBT Scenario WW3: Not so welcome that showed the junk, burning buildings and burning vehicles and using the EXE with the fix, the burning buildings and vehicles are still there but the edge junk is gone

Testing continues

dTerm October 13th, 2023 11:12 AM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by DRG (Post 855538)

[...]
Andy put his finger on the cause first try after a number of tests were run to elliminate other causes and the fix WAS in the smoke code

We will run some more checks then apply the fix to MBT and run some checks. That will take time to do and then probably issue a replacement EXE but it has not been decided if we will do that now or wait until the next official patch / update

To be determined . We know it fixed the edge junk and stops the crashes but now we need to test to see if there are any unintended consequences..... that can take time because initially we knew what to look for......with the "unintended consequences"........ we don't

That said I did not see anything odd happening with this save game running but I wasn't specically looking for things other than the known issues

Don

Have you thought about "field testing" the fixed binary? Some of the crashes the players have encountered, were hard to reproduce on your computer, if I remember correctly.

Chances would also increase some more exotic, but easy to spot, consequences are found, I guess.

DRG October 13th, 2023 11:55 AM

Re: Omaha Beach - Scen #9
 
I said that in post #112

Quote:

.......probably issue a replacement EXE but it has not been decided if we will do that now or wait until the next official patch / update
When we are done testing that question will be decided but we are not issuing anything until we are convinced that on our machines it is working properly. THEN we will decide if sending it out for " field testing" is warranted

Dion October 13th, 2023 03:42 PM

Re: Omaha Beach - Scen #9
 
Hi DRG, the icon used when you first access this thread was a pissed off frowning face, now its a smiling happy face, so it seems like you might have solved the problem. What was it, or is it still to early to tell for sure? Anyway it looks very promising and I hope a solution was found, because like I say, it happened to me too along time ago, and all that junk sure got ugly and got on my nerves. It was so bad, the fix could be practically considered a graphical upgrade!

DRG October 13th, 2023 03:48 PM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by Dion (Post 855544)
Hi DRG, the icon used when you first access this thread was a pissed off frowning face, now its a smiling happy face, so it seems like you might have solved the problem. What was it, or is it still to early to tell for sure? Anyway it looks very promising and I hope a solution was found, because like I say, it happened to me too along time ago, and all that junk sure got ugly and got on my nerves. It was so bad, the fix could be practically considered a graphical upgrade!

Read the posts I made today and you will find the answer

Dion October 13th, 2023 04:31 PM

Re: Omaha Beach - Scen #9
 
So, smoke had something to do with it. I knew it, but I didn't want to say anything because I might have accidentally caused you guys to chase a false lead, as I really didn't know for sure, I just had a hunch it was smoke related. The way the junk just laid over everything, made it look like it was green smoke. When it happened to me, I vaguely remember it never showed up until someone laid a smoke screen. I wonder if fire in general could also cause it, since fire also causes smoke.


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