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-   -   Next Upgrade/patch (http://forum.shrapnelgames.com/showthread.php?t=8022)

Rollo January 16th, 2003 03:17 PM

Re: Next Upgrade/patch
 
The reason for component Groups vanishing, is that your don't have a component in that group available. IIRC the only component in the misc group is the medical bay. Repair belongs to the construction group.

Rollo

capnq January 16th, 2003 09:54 PM

Re: Next Upgrade/patch
 
In Components.txt , the group a component is in is listed in the entry "General Group". As soon as you research a component from a particular group, that group's entry will reappear on the Repair Priorities screen.

Once a ship is picked to be repaired, the game will try to repair all of the damage on that ship before shifting to another ship. If it can't repair all the damage on one ship in one turn, then on the next turn it looks at the repair priorities again and may pick another ship.

couslee January 17th, 2003 02:03 AM

Re: Next Upgrade/patch
 
Another oddity I would consider a bug....

When changing the repair priorities, not all the item move to the left side. some just vanish, never to be seen again? Like Misc. you can take it off the priority side, but it's not available to replace there. I had a situation where I wanted my repair bays to be repaired first, then the other stuff. thats when i noticed the vanishing items. Also, is Misc where the repair bays would be listed? the game don't have repair components listed seperatly. I removed all but misc, and I did get one repair bay fix, but it ignored the other repair bays on other ships and fixed some engines on the one it did repair the bay. Once that situation was over, then Misc would be stuck at the top and I wanted to basicly restore the previous priority list. I click on Misc to remove it, and it vanished as well. Hope they fix that.all choices should be either on the right or left, and not, some vanishing, some not

couslee January 18th, 2003 05:14 PM

Re: Next Upgrade/patch
 
after opening the empire options, and selecting strategies then firing. You can't change the firing priorities.

it "looks" like you can, but it will not accept any changes. likewise, when creating a new one, you are stuck with the defualt it gives. If you try and change it, you get "click for priority one", then "click for priority two", but the only button at the bottom is cancel, and there is no other way out of that screen, so it reverts back to the firing priority given as the defualt one.

Either this needs to be fixed, or i am missing something.

Q January 18th, 2003 06:40 PM

Re: Next Upgrade/patch
 
Quote:

Originally posted by couslee:
after opening the empire options, and selecting strategies then firing. You can't change the firing priorities.

it "looks" like you can, but it will not accept any changes. likewise, when creating a new one, you are stuck with the defualt it gives. If you try and change it, you get "click for priority one", then "click for priority two", but the only button at the bottom is cancel, and there is no other way out of that screen, so it reverts back to the firing priority given as the defualt one.

Either this needs to be fixed, or i am missing something.

<font size="2" face="Verdana, Helvetica, sans-serif">Just click the four choices you want in the order you want and the window will close automatically and your firing priority appears as you wanted.

mottlee January 19th, 2003 03:24 AM

Re: Next Upgrade/patch
 
(Bump)

couslee January 19th, 2003 03:32 AM

Re: Next Upgrade/patch
 
ok, I did that Q. it worked (of course). But i distinctly remember after selected the second choice it reverting back to the first choice, and not progressing to a third choice. maybe that first problem was while I had the demo. I don't know.
(cough)
NEVERMIND
http://forum.shrapnelgames.com/images/icons/icon10.gif

Rexxx January 20th, 2003 10:34 PM

Re: Next Upgrade/patch
 
Sorry, but once more the MC topic.

I assume that the MC modifications will be implemented as Geoschmo described.

Let's say MCs are researched after battle ship tech is discovered. From that point on all ships (BBs and larger) will automatically come with a MC. So far, so bad. http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

What will happen to smaller ships (after MC tech is researched) if they are retrofitted by an AI. Will a MC integrated automatically into the ship designs, too?

[ January 20, 2003, 20:38: Message edited by: Rexxx ]

Phoenix-D January 20th, 2003 10:37 PM

Re: Next Upgrade/patch
 
"What will happen to smaller ships (after MC tech is researched) if they are retrofitted. Will a MC integrated automatically into the ship designs, too?"

If the AI is still using the smaller ships by that point, yes.

Phoenix-D

Rexxx January 20th, 2003 10:45 PM

Re: Next Upgrade/patch
 
Thanks, Phoenix-D.
Wow, that was a quick answer, it surpassed my editing easily. http://forum.shrapnelgames.com/images/icons/icon7.gif


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