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Re: I design shipsets(Lexx mod planned)
Sometimes I think we'd kill to get the "Delete Post" option back. http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: I design shipsets(Lexx mod planned)
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I now return you to your on topic discussion. |
Re: I design shipsets(Lexx mod planned)
You wanted me to tweak the Texture of the Zanarri right? Well, here's what I was thinking.... Fyron doesn't like it(told me over IM), but what do you think of it? How can I make it better & improve it.....
http://forum.shrapnelgames.com/newup...1053219318.JPG http://forum.shrapnelgames.com/newup...1053219225.JPG [ May 18, 2003, 02:09: Message edited by: Hugh Manatee ] |
Re: I design shipsets(Lexx mod planned)
The word "garish" comes to mind..
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Re: I design shipsets(Lexx mod planned)
Hugh, Fyron is weird. http://forum.shrapnelgames.com/images/icons/icon12.gif
I like them. They look like they are teaming with energy and all. |
Re: I design shipsets(Lexx mod planned)
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Re: I design shipsets(Lexx mod planned)
The Zanar'ri are not a magic race, they are a normal "physical" race. Their ships need to look like normal starships. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: I design shipsets(Lexx mod planned)
Just an opinion, MAN THAT IS COOL!
Make a set like that for the B5 mod and you have a second Spider Race. |
Re: I design shipsets(Lexx mod planned)
I like the second ship the best. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: I design shipsets(Lexx mod planned)
I prefer the red one myself.
Hugh, instead of going with white, have you tried with a shade of red slightly lighter than the hull? I know with DoGa light colors with high emition tend to come off as white, but maybe a different shade of red, or purple, might give the ship a more powerful, yet subdued, feel. Then again, you could keep it as it is, give Fyron a big raspberry, and keep the ships for yourself http://forum.shrapnelgames.com/images/icons/tongue.gif |
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