![]() |
Re: STM "Final v1.7.5" Discussion
NEW COMPONENTS FOR THE IMAGE MOD
New Components Zip These additional component images are for use with the Star Trek mod by Captain Kowk and Atrocities. 961 - 962 - 963 - 970 - 979 - 980 - 981 - 982 - 983 & 984 are recolored original components 965 - 966 - 967 - 968 - 969 were created by Captain Kwok for the Star Trek Mod 971 - 972 - 973 - 974 - 975 - 976 - 977 & 978 are images from Activision Elite Force I and II. |
Re: STM "Final v1.7.5" Discussion
Quote:
|
Re: STM "Final v1.7.5" Discussion
HEY GUYS
Fyron has pointed out that I am using an oldere Version of the Components Image mod, v1.11 and not 1.14. I sware that I got this only a few days ago from the http://www.geocities.com/hohoho611ca/imagepack2sg.html site and I had no idea it was out of date. PLEASE say NO to any file that wants to overwrite in the Components folder. In stead unzip it to the Star Trek Mod Pictures Components folder. You might have to make the Components folder. I will fix this on the next update. I have to renumber all of the components and such. Sorry about this guys. |
Re: STM "Final v1.7.5" Discussion
Here is the updated Components for the Star Trek Mod for the image mod components Version 1.14.
New Components STM These additional components are for use with the Star Trek mod by Captain Kowk and Atrocities. 1177 - 1178 - 1179 - 1180 - 1186 - 1195 - 1196 - 1197 - 1198 - 1199 & 1200 are recolored original components 1181 - 1182 - 1183 - 1184 - 1185 were created by Captain Kwok for the Star Trek Mod 1187 - 1188 - 1189 - 1190 - 1191 - 1192 - 1193 & 1194 are images from Activision Elite Force I and II. Again you can place these images in the Star Trek Mod / Pictures / Components folder, or in the Space EmpiresIV / Pictures/ Components folder. You might have to create a components folder for the STM, but that is not hard to do. Sorry about this, but the site I got 1.11 Version from appeared to be up to date. |
Re: STM "Final v1.7.5" Discussion
Quote:
|
Re: STM "Final v1.7.5" Discussion
1.14 is on my mirror, and Fyron, Zarix, the primary..basiclly every one except the Last Resort (1.11 to 1.12 patch) and the "Shrapnel games" (geocities) mirror you posted.
|
Re: STM "Final v1.7.5" Discussion
So far Fyron has given me some good feed back and reported a few problems. 3 missing files, and the fact that I used out dated Versions of the image mod, USM, and FQ mods.
Things that I have fixed so far: Star Trek Beta v0.9.1 - Added: EmperorNames.txt - Added: EmpireNames.txt - Added: EmpireTypes.txt - Updated: Components Image Mod to 1.14 (thank you Fyron) - Updated: New Componets to work with Components mod 1.14 - Changed: Monolith I - III from 1500, 1700, 1900, to 500, 700, 900 resources generated per turn. - Changed: Bussard Collector Supplies Generated from 100 to 50. - Updated: The Fyron Quadrant Mod to FQM Delux 2.04 - Modified: FQM Delux to not use extra nebula bmps (keeps the size of the over all od down.) [ July 11, 2003, 09:44: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
Quote:
|
Re: STM "Final v1.7.5" Discussion
thanks. i worked hard on that.
oh, look! A MICROSCOPIC SPLINTER! yep, i'll stop now. |
Re: STM "Final v1.7.5" Discussion
Quote:
|
All times are GMT -4. The time now is 01:46 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.