.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   OT: Narf has gone looney and wants to GM.(Edited2) (http://forum.shrapnelgames.com/showthread.php?t=21196)

Jack Simth April 9th, 2005 02:40 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server is up and running.

Today's Random: [100d20]=(1003)

Jack Simth April 9th, 2005 05:04 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server closed. One ECL 12 princess captured, 6 cr 6 gnolls knocked unconscious, 1 cr 10 CE warrior disabled. 5000 gp from princess, some loot.

narf poit chez BOOM April 15th, 2005 11:26 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I gotta wonder...Was I doing something wrong in my DM'ing?

Jack Simth April 15th, 2005 11:36 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Not that I can tell.

narf poit chez BOOM April 15th, 2005 11:44 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Thanks for the vote of confidence. That really makes me feel better. http://forum.shrapnelgames.com/images/smilies/smile.gif

But...You're still there. I'm kinda wondering about the people who don't show. http://forum.shrapnelgames.com/images/smilies/wink.gif

Jack Simth April 16th, 2005 02:43 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server online.

Today's Random: [100d20]=(1068)

narf poit chez BOOM April 16th, 2005 02:54 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I can't seem to contact the openRPG server.

Maybe I've got the wrong IP in there?

Jack Simth April 16th, 2005 02:59 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Are you using an IP (mine has changed recently), or are you using the server name? (Loony; obviously I can still get out)

narf poit chez BOOM April 16th, 2005 03:00 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I have an IP in there. I'm not sure it's a real IP.

Jack Simth April 16th, 2005 03:01 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Hmm.... seems the metaserver is down! Ahh! Well, IP's should work. Check your PM's in a moment.

Jack Simth April 16th, 2005 06:58 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server closed.... in the middle of a war. Fun times; the gate is breached, "we" hired mercenary companies for support. (expensive, that)

narf poit chez BOOM April 16th, 2005 07:26 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Yes. I figured nobody would head out to die for 2sp a day, when they could adventure and potentially get 100's of gp. So all mercenaries want a month's wage, in advance. http://forum.shrapnelgames.com/images/smilies/laugh.gif

(Besides, if I didn't he could have hired 3,000 mercenaries!)

Oh, and log is up.

Jack Simth April 16th, 2005 08:28 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
1 Attachment(s)
The specific talk about the economics of hiring mercenaries was on March 12 (log attached).

We settled on 2 sp * level^2 for each mercenary, 6 sp * level ^2 for a leader, food for the duration (5 sp per person per day), minimum duration of one month (30 days); at that rate, a band of 20 level-1 mercs with a level 3 leader ran to a little under 600 gp (6*3*3=54 sp/day to pay the leader, 20*2=40 sp/day to pay the grunts; 21*5=105 sp/day to feed them all, so 162 gp for the leader, 120 gp for the mercenary grunts, 315 gp for the food for a total of 597 gp; rounded to 600 gp for miscalaneous expenses)

As a side note, each of those 20 level-1 warriors is getting roughly 6 gp for the action (2 sp a day, 30 days - a month's salary), in addition to getting trail rations suffiecient for the month. As trail rations are 5 sp a day, the food is more expansive than the Mercs, at that level. Likewise, over 1/4 of the money spent is profit for the mercenary commander.

Edit: Of course, we are raiding a fortress to retrieve a rather pretty penny for - what was the name of that town - which will presumeably cover the expense, and then some.

narf poit chez BOOM April 16th, 2005 08:58 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I don't think I gave it a name - Just the City of Clerks.

Jack Simth April 23rd, 2005 02:47 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server is up and running.

Today's Random: [100d20]=(1015)

Jack Simth April 23rd, 2005 06:09 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server closed.

One ogre, down to EXACTLY 0 HP, a bandit fortress cleaned out, roughly 25 mercenaries down (after deciding that mass battles are much easier to handle as cancellation reactions....). 100 exp for the mechanii puzzle, loot to be determined in a post on Monday by Narf.

Orginize the loot, have Jacob cast Detect Magic on it; mundane armor and weapons given to mercs, rest kept for later investigation. Also, stabalize any mercs (and bandits) that we can. Hole up for a few days for healing via Cure Light Wounds.

narf poit chez BOOM April 23rd, 2005 08:09 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Quick update:

It appears that most of the treasury was distributed to other sites (Including some on the surface. Yes, I did notice comments in that direction http://forum.shrapnelgames.com/images/smilies/smile.gif ). Amount left TBD. (Have to balance keeping the player(s)? happy with power level http://forum.shrapnelgames.com/images/smilies/smile.gif )

Jack Simth April 23rd, 2005 10:37 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I'm honestly planning on simply turning the gold in, and claiming the reward. After all, it's just metal.

Other loot, though - as I said, mundane armor + weapons (pretty much what the opposing bandits were wielding / wearing) goes to the mercs, as a combat bonus, say. The rest, though.... For amount, you could just figure the remaining for the CR of the Ogre (3, if it's the SRD cersion) by standard methods, and assume that the other bandits didn't have much (they were what, CR 1, individually?) that didn't get passed out to the mercs as mundane equipment; perhaps a few coins and some gemstones, but nothing earth-shaking.

narf poit chez BOOM April 23rd, 2005 11:09 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Party change of plans noted. http://forum.shrapnelgames.com/images/smilies/laugh.gif

With the previous party composition, the exact details of what would happen after were...Sketchy.

Any comments on where you would like to campaign to go?

Jack Simth April 23rd, 2005 11:40 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Methinks "Shady" is a bit more applicable than "Sketchy".
But hey, the people that were wanting to be very greedy have wandered off.....

I might be inclined to further investigate that odd anklet picked up early on - it resisted magical identification, so it is likely either a psionic item, a minor artifact, or an intelligent item; as we have come across a university in our travels, that might be a good place to ask about (or find a Psion with Identify - which should be much less expensive than the magical variety, lacking the Material Component).

Push come to shove, he could just try it on; he's got a pretty good will save, after all.

Jack Simth April 30th, 2005 02:36 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server online; metaserver appears to be up and running as well.

Jack Simth April 30th, 2005 06:15 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server closed; no PC fights, got some information on that strange anklet - which is now stored in a shielded container with "Evil item inside - Do Not Touch" carved into the side. An agreement by Jacob to send an animal messenger back to the carver if Jacob ever finds a good use for the anklet. EXP awarded for fortress run - Jacob nearly up to level 4.

narf poit chez BOOM April 30th, 2005 06:25 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
And the log is up.

Jack Simth May 7th, 2005 02:39 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Oh, Narf - I'm curious - did you catch the word play on Emor (city in ECL 12 game)?

narf poit chez BOOM May 7th, 2005 02:44 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
More?

Not very good at those.

Jack Simth May 7th, 2005 03:03 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Emor <-> Rome
Emor was built in a day; Rome wasn't built in a day.
A little detail, just because.

Well, I have a BBEG (Big Bad Evil Guy) all stated out at a nominal CR 14 (don't worry - unlikely to face him directly - just his assorted summons)

narf poit chez BOOM May 7th, 2005 03:04 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Funny.

I wonder if anyone else actually reads this thread:
http://shop.rpg.net/product_info.php?products_id=36852

narf poit chez BOOM May 7th, 2005 03:26 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I might be late, but I should be able to make it.

Was skimming a bit of the thread last week...I hadn't really thought about it, but what I thought the game would be like and what it's actually turned out like are two very different things, in some respects. A lot more serious than I expected.

Jack Simth May 7th, 2005 02:35 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server online.

Today's Random: [100d20]->1108

narf poit chez BOOM May 7th, 2005 03:28 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Time test

narf poit chez BOOM May 7th, 2005 04:30 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
OpenRPG has frozen on me. Restarting it.

Jack Simth May 7th, 2005 05:15 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Again?

Jack Simth May 7th, 2005 05:58 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server closed. ECL 12 game. One Barbed Devil disabled but stable, introduced a BBEG very briefly (he didn't stand and fight - he called a conjoured minion to do the job - who failed).

For reference, Devil down to -6 hp.

Jack Simth May 7th, 2005 06:29 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Did the NPC's react believeably? The BBEG popped in to see what was up (surprise round), and then left to send someone to take care of it; the devil was under a compulsion (and so couldn't simply run away - which, with Greater Teleport at will as a spell-like ability, would have been VERY reliable), and didn't have any experience with the area (had been stuck in a summoning circle until the BBEG set him on us) so didn't know where the traps were.

narf poit chez BOOM May 7th, 2005 10:02 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
It seemed realistic to me.

narf poit chez BOOM May 7th, 2005 10:57 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Oh, and what would you like to see in the next session I run?

narf poit chez BOOM May 10th, 2005 05:51 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Now there's a shirt: http://shop.rpg.net/product_info.php?products_id=36868

Jack Simth May 11th, 2005 02:04 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Quote:

narf poit chez BOOM said:
Oh, and what would you like to see in the next session I run?

So far, I find I've always been pleasantly surprised by what you come up with.

narf poit chez BOOM May 11th, 2005 04:22 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Well, sometimes I've improvised like mad at the last second...So that makes me feel better. http://forum.shrapnelgames.com/images/smilies/happy.gif

But I think I have something.

Jack Simth May 12th, 2005 11:42 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Bad news; I can't make this week's session; playing taxicab for my grandmother. Server should still come up without me there, however.

narf poit chez BOOM May 13th, 2005 04:36 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Well, I think that's an acceptable reason. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jack Simth May 14th, 2005 02:23 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server online, and I'm heading off. Have fun, assuming someone shows up.

Jack Simth May 14th, 2005 06:47 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I'm back; server closed. Did anyone show?

narf poit chez BOOM May 14th, 2005 07:11 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Um...I got a lot of work done on a 3d model I'm working on...

(Or, in other words, to not be obscure, nobody came and flooded the servers so much, nobody else couldn't get on. I here there's going to be a lawsuit.)

Or, nope. Nobody came.

Jack Simth May 21st, 2005 02:46 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server is up and running.

Today's Random: [100d20]= (1069)

Jack Simth May 21st, 2005 05:40 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server closed; ran one of Narf's sessions. Now have a goal for further adventures.

narf poit chez BOOM May 21st, 2005 09:47 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
As an interesting side note, I'm a lucid dreamer, sometimes - It's how I got the details of how to wake up from dreams.

Jack Simth May 21st, 2005 11:09 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Huh; I always turn over to wake up.... maybe I'm doing more work than I need to....

narf poit chez BOOM May 22nd, 2005 12:14 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
If I woke up every time I turned over, I'd never get to sleep. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jack Simth May 28th, 2005 02:36 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server is up and running.

Today's Random: [100d20]=(1081)


All times are GMT -4. The time now is 10:42 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.