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Re: The Star Trek Mod - Final Update
Thanks for your help. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: The Star Trek Mod - Final Update
Sorry AT Space Yard Mount Fix is not working for Repair Barge Class Ships. Space Yard remains 400kt rather than the 300kt you intend.
Question: If I started a game and on turn 0 applied the component enhancement fix would it matter? |
Re: The Star Trek Mod - Final Update
Modifying ComponentEnahancement.txt will have an immediate effect on re-loading a saved-game.
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Re: The Star Trek Mod - Final Update
Yup very immediate effect. Since a data file is modified simultaneous mode games are unplayable.
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Re: The Star Trek Mod - Final Update
Not so. You just need to run a turn as the host and it will be ok.
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Re: The Star Trek Mod - Final Update
OK OK ignore previous 2 posts
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Re: The Star Trek Mod - Final Update
Resource Gathering Components are unaffected by Mount when used on a Resource Base Small.
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Re: The Star Trek Mod - Final Update
Resource Gathering Components are unaffected by Mount when used on a satellite.
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Re: The Star Trek Mod - Final Update
Looks like above two bugs occur because there are specific Gathering components with different family numbers for bases and satellites.
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Re: The Star Trek Mod - Final Update
Quote:
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