.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

lch September 18th, 2007 11:36 PM

Re: What\'s this?
 
Quote:

Lazy_Perfectionist said:
Try disabling sound and let me know if that helps any.
I presume you're running Linux with KDE? Is that correct?

I have since just reverted to use Alsa as sound architecture and disabled the Arts daemon completely. I don't know if the sound is less buggy this way, but at least I don't see error messages. http://forum.shrapnelgames.com/images/smilies/happy.gif aRtsd sucks anyway, I'm 100% on Alsa now.

Edi September 24th, 2007 02:14 PM

Re: What\'s this?
 
Late update, two spell issues
  • SPELL Mists of Deception Keeps on producing phantasmal units even when all enemies are dead, causing combat to go on forever and autokilling all attacking units left on the battlefield
  • SPELL Maggots Damage is capped at 110 points, making it useless against Tartarians, which are corporeal undead and should thus die from this spell.

Apologies for my sporadic participation lately. I've had quite a bit to do and I've been suffering somewhat of Dominions fatigue, what with the bug list, FAQ, Faerun map in need of updating, the upcoming task of updating the Dom3 DB. If any issues have been left out of the list, you can probably chalk them up to that.

llamabeast September 24th, 2007 02:46 PM

Re: What\'s this?
 
You have every right to be sporadic for a bit Edi, the amount of contribution you make to the Dominions community is incredible. I'm still in awe of the database.

Aezeal September 25th, 2007 06:34 AM

Re: What\'s this?
 
I have a thingie that might be bug but might be as you all want it..

I'm currently summoning tartarians and my battleground is in waterarea's

MOST tartarians are (undead as they are) able to enter the water.. the "female" tartarians in the blue dress cannot do that (I'm sorry no unit number I'm a 100Km from my game comp atm)

Burnsaber September 25th, 2007 01:55 PM

Re: What\'s this?
 
Apparently artifact the Sharpest Tooth isn't Armor Piercing, althought the game has it printed on uhh.. white on darkish-red?

I have a save game where my Strenght 19 Arch Devil with the Tooth duels with prot 33 Earth King for like 20 turns. The Earth King didn't even take a single point of damage from the Tooth (how do I know? He didn't take even a single point of poison damage in the fight). Hitting the Earth King wasn't an issue.

Folket September 25th, 2007 02:18 PM

Re: What\'s this?
 
I think the prot 33 Earth king is buged. I just saw him fight a arch devil with a infernal sword. Somehow the arch devil did not hit the Earth king for 15 rounds, since a hit would banish him to Inferno.

Burnsaber September 25th, 2007 02:37 PM

Re: What\'s this?
 
Quote:

Folket said:
I think the prot 33 Earth king is buged. I just saw him fight a arch devil with a infernal sword. Somehow the arch devil did not hit the Earth king for 15 rounds, since a hit would banish him to Inferno.

Well, that was my Arch Devil with the sword. I didn't report it since I thought that perhaps it needs to damage for it to take effect (althought the manual says: "On hit: Banish to Inferno", but it wouldn't be only thing where manual is incorrect).

Micah September 26th, 2007 12:47 AM

Re: What\'s this?
 
The bug with the sharpest tooth seems like the poison not working on poison immune creatures like it says it does. The armor piercing seemed to work just fine given the amount and frequency of the damage over the battle in question. Plus I'm going to err on the side of the oddball mechanic being broken as opposed to the fairly standard AP tag.

The Infernal Sword allows an MR roll according to the weapon DB, so the chance of it banishing my SC was fairly low (as it should be, given that it's a 10 gem item, and an irresistable banish would be much more on par with the 65-gem Mage Bane)

Micah September 26th, 2007 01:00 AM

Re: What\'s this?
 
And now a couple of new bugs:

The Tartarian Monstrum (unit 776) has no misc. slots, which is just weird. Normal manticores have the misc slots.

Attacking golems (unit 471) die due to the 50th turn auto-rout function. (Or if given a retreat order at any time) This may be WAD, but it certainly seems like a bug to me. I'd imagine it would apply to any other mindless commander (via GoR, etc) as well, but have not tested it.

LDiCesare September 26th, 2007 04:41 AM

Bug
 
Voice of Tiamat always target same province

When casting Voice of Tiamat by several casters in the same turn, they all auto target the same province, whereas other search spells (Voice of Apsu, etc.) target a new province.


All times are GMT -4. The time now is 08:47 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.