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-   -   KingMaker - let the Ascension War commence! (http://forum.shrapnelgames.com/showthread.php?t=39144)

LoloMo October 14th, 2008 08:48 PM

Re: KingMaker - let the Ascension War commence!
 
We were just sitting up in the bleachers having popcorn and hotdogs :D

Darkwind October 14th, 2008 09:05 PM

Re: KingMaker - let the Ascension War commence!
 
I'm just glad someone came to the game :) Or that anyone bothered to set up bleachers, really. I don't think I'm being modest when I say Ulm has never been very important other than miraculously surviving war with at least two major powers (four if you count Mictlan in the early game and that little spat with Helheim, five if you count EA C'tis). And that's really because I'm the underdog who seems to be protected by the top dogs everywhere he goes :) Although I think the top dogs might be eyeing me a little hungrily. :(

Edit: I just realized EA C'tis has at least one bane Lord next to me. I fear for my survival :(

Xietor October 14th, 2008 09:19 PM

Re: KingMaker - let the Ascension War commence!
 
There are only 6 MA Races left alive on turn 67 in Kingmaker, and despite Ulm's recent successful battle, it will soon be five.

EA Kailasa departed Kingmaker this past turn. I wish to thank Hadrian for playing. He is a great Dominions player in all respects. Not only as a player who always runs his Empire competently, he also rarely stales, and when he is MIA for whatever reason makes a great effort to find a sub for himself while he is away.

He has been willing to sub, set races to ai, and always help out. Thanks for playing Hadrian!

AdmiralZhao October 14th, 2008 10:30 PM

Re: KingMaker - let the Ascension War commence!
 
The Council of Marignon has returned, having finished its conference on how Blood Magic can be used to produce a step change in enterprise class corporate IT synergies. Of particular interest was the new technique of "swarm" development, where hordes of imps design, code, and test new software applications 3 seconds before their release date. Also notable was the talk on how automated phone systems can be designed and implemented at lower cost by outsourcing them to Kurgi and his associates.

We would like to thank Bananadine, or B((an)*)adine as we like to call him, for his able leadership of Marignon in our absence. To be honest, we were expecting the nation to be a smoking desolation at this point, and were pleasantly surprised to find the homeland and much of the north intact. Also, thanks to Xietor for finding a sub on such short notice, and our apologies to our allies for absconding during this war.

Zoshan October 15th, 2008 05:06 AM

Re: KingMaker - let the Ascension War commence!
 
Dont mind us we were just there for the show, and to steal some popcorn form LoloMo. Pls let us know when its safe to move in another scout for round 2!

Zoshan

Xietor October 15th, 2008 12:08 PM

Re: KingMaker - let the Ascension War commence!
 
I am in the process of getting a Permanent Sub. for Formoria. A temp sub is in place, so those at war with Formoria should not count on another stale turn next turn, and can expect a competent player to take over that nation shortly.

DonCorazon October 15th, 2008 12:34 PM

Re: KingMaker - let the Ascension War commence!
 
Name of temp sub?

Xietor October 15th, 2008 12:42 PM

Re: KingMaker - let the Ascension War commence!
 
Zeldor:To be honest it looked just like a bad scripting on Marignons side :)

Once again, I think you are quick to criticize someone without having all the facts. Or looking carefully at a large battle.

I think LA marignon's scripting was actually pretty good.

remember you only get to script the 1st 5 rounds.

LA marignon cast antimagic, mass protection, wind guide, several hellbound hearts, communion master/slaves, thunderstrikes, magic duels, incinerate, fireball, frozen heart, pain transfer, falling fires.as well as many buffs, pheonix fix, summon storm, aim etc.

The more I look at the battle the more that I see that Banandine carefully scripted his 40 plus mages which actually took a fair amount of time.

The reasons Ruin prevailed in this battle are many, some which will remain undisclosed.
But two of the more obvious ones are these. LA Marignon's army had been hit with 2 high level penetration leprosies. Many of the troops and some of the mages were diseased and had afflictions before the battle began.

Secondly, and just as important, the player who counterstrikes always has the advantage of knowing what he is facing, while the attacker never knows for sure what he may face. The advantage of being the attacker in a war is you get the early lead in gold/gems by taking lots of provinces.

The bad thing about being the attacker, is if your foe is smart, he has a lot gold saved up and is not worried about payroll expenses, and he gets to see what he is facing.
And your thugs, sc's and armies are exposed. Exposed to all manners of spells that can be safely cast from afar.

LA marignon got a lot of provinces and extra gems from those provinces from his early blitz. But how many dead angels? 5? 6? 7? Those are not free and the gear they wear is not free. And all those seeking arrows and disease demons that you shoot blindly.

Some work, especially at 1st when you have the suprise factor, but then not so much. And after the initial suprise round, you end up spending 8 air gems to kill a scout or a 30 gold commander while all the mages with good stuff wear missile robes that cost 3 air gems to make with a hammer.

So really the advantage lies with the defender. And Zeldor owes banandine an apology for saying his army lost due to bad scripting. That is not why it lost. It lost for several reasons, another of which is Xietor has played dominions for many years and knows what the ai is going to do in certain situations and can set up units accordingly.

That just comes with time.

Zeldor October 15th, 2008 03:34 PM

Re: KingMaker - let the Ascension War commence!
 
I'd be interested in information about new Fomoria sub too. Actually all subbing etc should be public, especially when it is sub found by game admin playing the game. Just to be sure everything is clear.

Xietor October 15th, 2008 04:42 PM

Re: KingMaker - let the Ascension War commence!
 
When a perm. sub is found, his/her name will be posted. The state of Formoria is in flux.
When it is out of flux, I will post facts. Formoria was friendly to LA Arcos. You can rest assured the sub will be as well.

Though if KO wants the job, he can always step in and take it and play the race however he pleases. KO? Or any other Game designer? Otherwise you impatient people will have to wait until i get responses to my pms.

I already got a no from Llamabeast. Everyone I have asked are "known" players. None are personal friends, children, or relatives. So sleep easily.

Llamabeast is a friend, but we have never met in real life.:) But any player i get is going to be smart. and one look at the score graphs and he is going to want to know how he can attack la agartha!:D:D:D

Subbing is not public. Everyone finds their own subs ideally. I doi not question any player when he asks me to sub someone in for his race, even when that sub sits atop the Hall of Fame. I just do it. And when a sub is needed for an ally, i always give the ally 1st choice. Only if he fails to find a sub will i step in.

In this case, I am the ally. And no I am not making the process public. you all can campaign for KO though. That would be fun. You will just have to be satisfied that the sub is a known player and not sonofxietor.

SonofXietor: should I really move these guys here Dad?

Xietor: Yes Son.

SonofXietor: What will happen?

Xietor: you will get to see some Werewolves get electrocuted!

Sonofxietor: What if I do not want to? I like Werewolves.

Xietor: Then you will not get an allowance.


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