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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
We love our Romulan neighbors. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: STM "Final v1.7.5" Discussion
We have reached turn 70 in two days.
Thus far the Klingons and Romulans have had multiple conflicts, many resulting in loss of planets and ships. The Federation has expanded to nearly twice the size of the second largest empire. Each empire is nearly equal in research, say the Federation is higher. The Klingons lead in ship production, and the Romulans in tactics. |
Re: STM "Final v1.7.5" Discussion
We finished tonight at turn 81.
My excellent sneak attack was ruined by a poor choice to attack a few planets that were heavily armed (forgot about that extra cargo space in the mod! Doh!). Anyways, everyone knows that Atrocities' Klingon ships are cannon fodder and it doesn't matter if he builds them at 2:1 or even 3:1 - because he tends to lose them 20:1 or something close to that. http://forum.shrapnelgames.com/images/icons/tongue.gif Romulan Ministry of Propaganda [ January 13, 2004, 03:47: Message edited by: Captain Kwok ] |
Re: STM "Final v1.7.5" Discussion
For once, the Federation Council has no objections to the report released by the Romulan Ministery of Propaganda. The Klingons are losing ships at a rate of 20:1
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Re: STM "Final v1.7.5" Discussion
Atrocities, I have a question about the mod.
Why does Species 8472 loose thier range bonus just because they use a larger ship? Just curious. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
You know, I would love to put together a readable history of a game from start to finish, just once. I love reading about the games (in a loose story format) just as much (maybe more) as I love to play them.
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Re: STM "Final v1.7.5" Discussion
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Star Trek Mod v1.3.8 1. Changed Increased Tonnage limit in Tholian Energy Mount (Now all Tholian ships have access to this mount) 2. Changed Increased Tonnage limit for Pirate Mount (Now more ships have access to this mount) 3. Changed 8472 Range Mount to include all ship sizes 4. Changed BOP Mount description to read Scout instead of Escort 5. Changed Defiant Mount description to read Heavy Escort instead of Destroyer 6. Changed Cardassian Mount description to read Escort through Cruiser instead of Frigate & Escort 7. Changed Name of Cardassian Ship Mount to Cardassian Race Mount 8. Changed Name of Borg Mount to Borg Capture Mount 9. Changed Name of BOP Mount to Klingon BOP Mount 10. Changed Name of 8472 Race Mount to 8472 Range Mount 11. Changed Name of Breen Race Mount to Breen Range Mount 12. Changed Name of Pirate Mount to Pirate Plunder Mount 13. Changed Name of General Race Mount to General Accuracy Mount 14. Changed Reduced the amount that Romulan smaller ships use in Rads Star Trek Mod v1.3.7 1. Added New side bar graphic by TNZ 2. Fixed Error in Breen Small Disrupter III Level requirment was 1 instead of 2 (thanks Xeno) 3. Changed General Group from weapons to Breen Weapons in Breen Mini Plasma Cannon II (thanks Xeno) 4. Fixed Tholian Cruiser and Battle Cruiser tonnage were reversed. (Thanks David G.) 5. Fixed Tonnage error in General Mount Star Trek Mod v1.3.6 1. Changed System Types from FQM D to FQM Standard. (To avoid any more BMP errors) 2. Fixed Klingon Target Combat Sensors II abilities 3. Fixed Error in Borg Speech file. (Thank you PE Shang for all the help) 4. Fixed Error in Orion (Pirates) speech file. (Thank you PE Shang for all the help) 5. Added New design type to Borg designCreation file in the hopes of improving borg ship design in later stages of the game. |
Re: STM "Final v1.7.5" Discussion
PE Shang, that is a nice idea, and We have been trying to keep track of our Chat log, but sometimes those logs get huge.
I can post the latest chat log if any one would like to read it. Romulan ships are not superior to Klingon ships, they just had more of them and better shields. When next we meet in battle we will show the Romulans what death is! |
Re: STM "Final v1.7.5" Discussion
Death... of Klingons! http://forum.shrapnelgames.com/images/icons/icon10.gif
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