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Re: Perpetuality - The 60 Player MegaGame (Signup)
While inspecting my provinces this turn, I was a bit embarassed to discover the cause of my loss of income last turn. Seems that one of them inadvertantly gained quite a few PD instead of having its taxes raised to 200 per cent!
The good news for this game is that it was not needlessly interrupted and that players probably don't need to worry about a possible bug affecting income. My apologies to the other players for jumping to a wrong conclusion when I noticed I had less gold on hand than expected. |
Re: Perpetuality - The 60 Player MegaGame (Signup)
http://forum.shrapnelgames.com/images/smilies/happy.gif Off with the Royal Treasurer's head! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Perpetuality - The 60 Player MegaGame (Signup)
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Re: Perpetuality - The 60 Player MegaGame (Signup)
There go the artifacts...
LA R'lyeh already hit Const 8! |
Re: Perpetuality - The 60 Player MegaGame (Signup)
While you have access to do game turns, you should not be looking at any nation turns. How do you know what LA Ryleh's research is at?
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Re: Perpetuality - The 60 Player MegaGame (Signup)
He posted as much in the trading thread http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Perpetuality - The 60 Player MegaGame (Signup)
In our alpaca game there were still good artifacts left 20 turns after the 1st nation hit constr 8.
It is doubtful one nation has enough gems/paths to buy up all of the artifacts in 5-10 turns. |
Re: Perpetuality - The 60 Player MegaGame (Signup)
No, not all of them... just most. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Perpetuality - The 60 Player MegaGame (Signup)
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Re: Perpetuality - The 60 Player MegaGame (Signup)
It's even more annoying not noticing you lab is full when attempting to forge an expensive unique artifact.
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