![]() |
Re: Bug Thread: Discussion
That one's already in the shortlist.
|
Re: Bug Thread: Discussion
Demonbred's have become old.
They used to get old at 500 the new ones at 240. This results in about half of them starting with oldage. Makes research even harder than it used to be, especially early on. Not sure if this is a bug but i assume so. |
Re: Bug Thread: Discussion
They aren't demons any more. Demons live longer than mortals. Probably not intended. http://forum.shrapnelgames.com/images/smilies/frown.gif
|
Two Serpent Cult bugs
- Call Sirrush doesn't work. Message reports spell was cast, but no Sirrush appears
EDIT: Whoops - ignore that one. Call Sirrush does work; I was confusing it with Call Coatl - Theurgs appear to have female gender rather than male. Then again, they are wearing pink... |
Re: Bug Thread: Discussion
Quote:
Beren, I'll add those as well. |
Re: Bug Thread: Discussion
I don't know if this is old, or due to MA changes in the 3.10 patch, but I only just noticed it now while testing some things.
LA Tien Chi's Ceremonial Master is missing all abilities. Description says he should be a Priest and a Fortune Teller, but he is neither, only Sacred. |
Re: Bug Thread: Discussion
3.10, got one, I don't know if it's new or not:
Flying creatures can't fly in or over the water. I've got a flier with a move of 3 I had given a ring of water breathing to go build underwater temples. I should get my move 3 regardless of the terrain, especially since Thetis' Blessing is now up. |
Re: Bug Thread: Discussion
Actually, you should not. That's WAD, in sea provinces you move 1 province per turn no matter what your start move is. Unless you are amphibian or flying and can move through adjacent land provinces in order to get where you're going. Always been that way.
Ewierl, the fortune teller thingy is in the shortlist, I'll add the holy too. |
Re: Bug Thread: Discussion
Quote:
|
Re: Bug Thread: Discussion
The distinction is not based on movement type but on terrain. Moving IN sea provinces, as opposed to OVER them (e.g. via sailing) assumes the creature is in the sea, in the water. Flyers are unable to cross water provinces like sailors in Dom3.
|
All times are GMT -4. The time now is 05:03 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.