![]() |
Re: The Star Trek Mod - New Version Available
It may have just been due to all the patching I've been doing with all the releases. I just deleted the whole folder and started from scratch. I was unable to duplicat4e the problem myself. I'm sorry for the mix up. Sometimes it gets a little overwhelming with all the updates and patches. I should have known better and started fresh in the first place. http://forum.shrapnelgames.com/image...s/rolleyes.gif
|
Re: The Star Trek Mod - New Version Available
Thanks Xrati - I know that having so many updates in recent months has been a bit much but the crush is over hopefully this was the last update for the mod.
|
Re: The Star Trek Mod - New Version Available
Thank You for all your hard work! On that note I have two questions and maybe one more problem.
Q1) Have the Robotic Weapons for the Robo Infantry been removed? I can't get them when I go to build them. Q2) Ancient Weapons Platform do not require a control? When I'm in design mode, you usually need a control for the WeaPlts. 3) Re-Supply ships will take Three Warp Nacelles which gives them a movement of 18! Two will give them movement of 13. I've just left it off and when you leave the third Nacelle off, it builds OK with the extra kt going for other stuff. |
Re: The Star Trek Mod - New Version Available
Quote:
Quote:
Quote:
Quote:
|
Re: The Star Trek Mod - New Version Available
Robo Infantry and their weapons were in the last release.
It doesn't make sense to have a ship with a speed greater then the fleet speed. I'd rather have some extra cargo space or defensive systems. It's only my thoughts on this. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: The Star Trek Mod - New Version Available
Quote:
Though I've been known to design emergency destroyer-sized supply ships with lots of solar collectors. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: The Star Trek Mod - New Version Available
They are also the AI's favorite targets. In most of my recent battles I've lost at least one supply ship in every battle. After they are loaded with the standard systems there's not much room left for anything else, especially if you throw on some armor and shields.
|
Re: The Star Trek Mod - New Version Available
I have found a few more bugs with the mod so another update will be coming by the end of the year.
I am also working on something old/new and hope to have that project done by the end of the year as well. |
Re: The Star Trek Mod - New Version Available
The broken download link at Astempire.net has been fixed.
|
Re: The Star Trek Mod - New Version Available
I'm going to be down a while as I made the mistake of letting microsoft install I.E.7 on my computer. It's completely hosed it over and I'll have to format and re-install the hard drive. "I'll Be Back!" http://forum.shrapnelgames.com/image...es/biggrin.gif (in about a week or two).
|
All times are GMT -4. The time now is 07:04 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.